Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Play by Post
SPYCRAFT : Blood Money (Medecin Sans Frontière)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Game Control" data-source="post: 169969" data-attributes="member: 4033"><p><strong>OOC:</strong> That's a bluff.</p><p></p><p>Luddite's bluff </p><p>11 + 2</p><p>VS average worker's sense Mo</p><p>2 + 0</p><p></p><p>It works. You walk casually in the warehouse as if you have business here and it fools the worker (or at least they keep quiet about their suspicion and keep working). But you quickly spot an armed man (revolver in the belt) walking in the central aisle, near some sort of control tower in the middle of the warehouse. </p><p></p><p>Luddite's Hide (+2 circumstance from all the possible hiding places -2 because you can't afford to look suspicious to the workers)</p><p>14 + 1</p><p>Guard Spot (-5 for distance)</p><p>7 -1</p><p></p><p>You are casually standing next to a large pile of box and can observe the guard as well as the control tower. </p><p></p><p>The tower is more like a cube, 20'X20'X20'. It is made of wood, it has a door at its base and it has extern stairs leading to the second floor. At the top of these stair is another door and standing next to it is another guard, shamelessly sporting an AK-47.</p><p></p><p>The top of the tower has plastic windows that allow you to see the back of a black man with graying hair talking with animation to an unseen interlocutor.</p><p></p><p>PS: As I was looking in the rogue gallery to see if you had the Hide skill (A snoop class skill, I thought you'd have it) I counted your skill points and unless I am mistaken you have 46. You should have 48.</p></blockquote><p></p>
[QUOTE="Game Control, post: 169969, member: 4033"] [B]OOC:[/B] That's a bluff. Luddite's bluff 11 + 2 VS average worker's sense Mo 2 + 0 It works. You walk casually in the warehouse as if you have business here and it fools the worker (or at least they keep quiet about their suspicion and keep working). But you quickly spot an armed man (revolver in the belt) walking in the central aisle, near some sort of control tower in the middle of the warehouse. Luddite's Hide (+2 circumstance from all the possible hiding places -2 because you can't afford to look suspicious to the workers) 14 + 1 Guard Spot (-5 for distance) 7 -1 You are casually standing next to a large pile of box and can observe the guard as well as the control tower. The tower is more like a cube, 20'X20'X20'. It is made of wood, it has a door at its base and it has extern stairs leading to the second floor. At the top of these stair is another door and standing next to it is another guard, shamelessly sporting an AK-47. The top of the tower has plastic windows that allow you to see the back of a black man with graying hair talking with animation to an unseen interlocutor. PS: As I was looking in the rogue gallery to see if you had the Hide skill (A snoop class skill, I thought you'd have it) I counted your skill points and unless I am mistaken you have 46. You should have 48. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
SPYCRAFT : Blood Money (Medecin Sans Frontière)
Top