Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
SPYCRAFT: Blood Money (Road to Binga)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Game Control" data-source="post: 167222" data-attributes="member: 4033"><p><strong>OOC:</strong> I don't know what's my problem but I can't seem to manage satisfactory maps!</p><p></p><p>Here are two simple one. </p><p></p><p>First map; mostly I wanted you to see the two alternate exit. Where do they lead is anybody's guest.</p><p></p><p>The windows; dirty and tinted. You can't see outside until they're smashed.</p><p></p><p>The bar is in a semi-basement. It's 5 feet below ground level. The stair that leads down to the door is basically a mini-trench. The windows are 5 feet high inside the bar and at ground level outside.</p><p></p><p>There are 25 customer in the bar, 10 round table and a lot of alcohol.</p><p></p><p>Outside; the black dots are soldier. The dirty green represent army vehicle. The blue dot is the one Ronin has indentified as N'Gambe.</p><p></p><p>Some soldier have surrounded the entry. Other might be in the truck and waiting to deploy. Or maybe they already have and are somewhere unseen.</p><p></p><p>Two soldiers are in the process of inspecting the jeep. They are just about to begin and have yet to touch anything.</p><p></p><p>The Jeep is 50 feet from the door, 20 feet from the last window. Looking at my picture I realize that my scale is wrong, but I'm not an architect!</p><p></p><p>All the appartment Blocks are built directly next to the other with no space in between. You don't know if these appartments block are connected in some fashion through doors.</p><p></p><p>The back of the appartment blocks lead to a common yard. On the back wall are stairs and balconies. From the last balcony, it's easy to climb to the roof. </p><p></p><p>-----------------</p><p></p><p>Do you have a remote control for the Jeep? I must admit I wasn't totally concentrated on these discussions.</p><p></p><p>Ronin surprise round; if he bolts toward the jeep he'll be out of the soldier's half circle before they react. But he'll still be 20 feet away from the jeep. At that point it depends on his initiative and his team mates reaction inside the bar. Lucky and you look like a champ. Unluckly and you're dead.</p><p></p><p>If Ronin bolts back in the club, you'll have a few seconds to come up with a plan.</p><p></p><p>PS Kareem; it's Ronin who is outside.</p></blockquote><p></p>
[QUOTE="Game Control, post: 167222, member: 4033"] [B]OOC:[/B] I don't know what's my problem but I can't seem to manage satisfactory maps! Here are two simple one. First map; mostly I wanted you to see the two alternate exit. Where do they lead is anybody's guest. The windows; dirty and tinted. You can't see outside until they're smashed. The bar is in a semi-basement. It's 5 feet below ground level. The stair that leads down to the door is basically a mini-trench. The windows are 5 feet high inside the bar and at ground level outside. There are 25 customer in the bar, 10 round table and a lot of alcohol. Outside; the black dots are soldier. The dirty green represent army vehicle. The blue dot is the one Ronin has indentified as N'Gambe. Some soldier have surrounded the entry. Other might be in the truck and waiting to deploy. Or maybe they already have and are somewhere unseen. Two soldiers are in the process of inspecting the jeep. They are just about to begin and have yet to touch anything. The Jeep is 50 feet from the door, 20 feet from the last window. Looking at my picture I realize that my scale is wrong, but I'm not an architect! All the appartment Blocks are built directly next to the other with no space in between. You don't know if these appartments block are connected in some fashion through doors. The back of the appartment blocks lead to a common yard. On the back wall are stairs and balconies. From the last balcony, it's easy to climb to the roof. ----------------- Do you have a remote control for the Jeep? I must admit I wasn't totally concentrated on these discussions. Ronin surprise round; if he bolts toward the jeep he'll be out of the soldier's half circle before they react. But he'll still be 20 feet away from the jeep. At that point it depends on his initiative and his team mates reaction inside the bar. Lucky and you look like a champ. Unluckly and you're dead. If Ronin bolts back in the club, you'll have a few seconds to come up with a plan. PS Kareem; it's Ronin who is outside. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
SPYCRAFT: Blood Money (Road to Binga)
Top