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SPYCRAFT: Blood Money (The African Dream)
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<blockquote data-quote="Tokiwong" data-source="post: 145159" data-attributes="member: 961"><p><strong>OOC:</strong> Message edited for accuracy...</p><p></p><p><em>Kim smiles to the waitress... </em></p><p></p><p>"I look forward to that..." </p><p></p><p><em>Kim reaches into his pocket... and pulls out his cellphone... and dials up Luddite but thinks against it... Kim stands with his drink and approaches Table 6... he grabs an empty chair and smirks... </em></p><p></p><p>"Any way I can get in on this game?" </p><p></p><p><em>Kim turns to Jeff...</em> </p><p></p><p>"Have you seen some of the women in here..." shakes his head, "I just might have to take a couple home with me..." he whistles as one passes. </p><p></p><p><strong>OOC:</strong> Sense Motive +7 just to get a bead on his demeanor and current emotional state if any... then try to get into a game with them.. willing to go up to $100 for the game... Using Innuendo +8 to try and speak with Jeff about the sighting of our lovely terrorist friend... Gather Information +8 check following that to glean anything useful on said terrorist... if things go bad he will try to calm him down with a Diplomcay +11 (Threat on 19-20 and yes he will spend action die if he threats) </p><p></p><p>Also will spend an action die on the Gather Info check if the original die roll is 10 or lower. Because of Adaptable I get 2d4 instead of 1d4 for the action dice spent for either Diplomacy or Gather Info...</p></blockquote><p></p>
[QUOTE="Tokiwong, post: 145159, member: 961"] [b]OOC:[/b] Message edited for accuracy... [i]Kim smiles to the waitress... [/i] "I look forward to that..." [i]Kim reaches into his pocket... and pulls out his cellphone... and dials up Luddite but thinks against it... Kim stands with his drink and approaches Table 6... he grabs an empty chair and smirks... [/i] "Any way I can get in on this game?" [i]Kim turns to Jeff...[/i] "Have you seen some of the women in here..." shakes his head, "I just might have to take a couple home with me..." he whistles as one passes. [b]OOC:[/b] Sense Motive +7 just to get a bead on his demeanor and current emotional state if any... then try to get into a game with them.. willing to go up to $100 for the game... Using Innuendo +8 to try and speak with Jeff about the sighting of our lovely terrorist friend... Gather Information +8 check following that to glean anything useful on said terrorist... if things go bad he will try to calm him down with a Diplomcay +11 (Threat on 19-20 and yes he will spend action die if he threats) Also will spend an action die on the Gather Info check if the original die roll is 10 or lower. Because of Adaptable I get 2d4 instead of 1d4 for the action dice spent for either Diplomacy or Gather Info... [/QUOTE]
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