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SquareForge - Modular Dungeons (Tile System for RPG Mapping)
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<blockquote data-quote="SquareForge" data-source="post: 6102284" data-attributes="member: 6713938"><p>I uploaded 2 more photos. These images show the 16 different tile types. I have used other tile sets, including Dungeon Tiles, and thought that those systems were extremely limited by comparison. (Although they do add more detail, there are only a few configurations)</p><p></p><p>The idea for SquareForge came to me when I began developing RPGs for the computer. I discovered that most isometric tile system video games, use 16 various tile types for all of their maps. I've basically done the same thing here, except instead of a computer putting all of the pieces together, the Dungeon Master gets to decide. We beta tested these tiles for 2 years before I finally decided to offer them to the general public. </p><p></p><p>But, yeah, you're absolutely right. Some tiles won't fit next to other tiles. However, there's a lot of creativity that can be incorporated too. There isn't a single tile in my 60 card deck that I wouldn't consider using. You might not use them all for every map, but you'll certainly benefit from having them.</p><p></p><p>[ATTACH]56761[/ATTACH][ATTACH]56762[/ATTACH]</p></blockquote><p></p>
[QUOTE="SquareForge, post: 6102284, member: 6713938"] I uploaded 2 more photos. These images show the 16 different tile types. I have used other tile sets, including Dungeon Tiles, and thought that those systems were extremely limited by comparison. (Although they do add more detail, there are only a few configurations) The idea for SquareForge came to me when I began developing RPGs for the computer. I discovered that most isometric tile system video games, use 16 various tile types for all of their maps. I've basically done the same thing here, except instead of a computer putting all of the pieces together, the Dungeon Master gets to decide. We beta tested these tiles for 2 years before I finally decided to offer them to the general public. But, yeah, you're absolutely right. Some tiles won't fit next to other tiles. However, there's a lot of creativity that can be incorporated too. There isn't a single tile in my 60 card deck that I wouldn't consider using. You might not use them all for every map, but you'll certainly benefit from having them. [ATTACH=CONFIG]56761._xfImport[/ATTACH][ATTACH=CONFIG]56762._xfImport[/ATTACH] [/QUOTE]
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