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SquareForge - Modular Dungeons (Tile System for RPG Mapping)
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<blockquote data-quote="howlingmime" data-source="post: 6145024" data-attributes="member: 42241"><p>Neat idea. Could also lead to some nice random dungeon creation -- either by the DM before the session or live as the players crawl through the wizard's maze.</p><p></p><p>Couple this with a thematic gaming mat (or even 12"x12" tiles that provide the dungeon or exterior terrain base and you've got something really neat. The issues I could see with these cards is that 1) it might be too easy to walk off the edge of the map and 2) the possibility of the edges and corners curling up, especially if played in humid conditions, or if a drink is spilled near them.</p><p></p><p>If the cards are laminated and thicker than typical cards, this becomes less of a concern. Also, since they're available as a pdf, they could be printed and glued to a thicker cardstock or foamboard.</p><p></p><p>Good luck with this as a Kickstarter campaign.</p></blockquote><p></p>
[QUOTE="howlingmime, post: 6145024, member: 42241"] Neat idea. Could also lead to some nice random dungeon creation -- either by the DM before the session or live as the players crawl through the wizard's maze. Couple this with a thematic gaming mat (or even 12"x12" tiles that provide the dungeon or exterior terrain base and you've got something really neat. The issues I could see with these cards is that 1) it might be too easy to walk off the edge of the map and 2) the possibility of the edges and corners curling up, especially if played in humid conditions, or if a drink is spilled near them. If the cards are laminated and thicker than typical cards, this becomes less of a concern. Also, since they're available as a pdf, they could be printed and glued to a thicker cardstock or foamboard. Good luck with this as a Kickstarter campaign. [/QUOTE]
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