Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Promotions/Press
SquareForge - Modular Dungeons (Tile System for RPG Mapping)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SquareForge" data-source="post: 6153596" data-attributes="member: 6713938"><p>It's been quite a while since I've posted anything. I thought I'd share the latest Square Forge updates...</p><p></p><p>When I started this thread, Square Forge consisted of 16 different tile patterns. I followed your guidance and increased my tile selection. I spent long hours, manually selecting from hundreds of variations, until I came up with 60 tile patterns that I felt really needed to be included in my sets. From 16 to 60! I divided those tiles into two groups. The Master Set contains 30 of the most useful tiles, while the Expansion helps to fill in the gaps with the remaining 30 patterns.</p><p></p><p>The next step was to create the missing tiles for each of my 4 terrain sets. I accomplished that feat, and made the tile sets available in PDF format through the website. Then I moved on to the next challenge... To find a professional printing company who could produce the decks in high quality, but at a price most people could live with.</p><p></p><p>After play-testing with these cards, I realized that the cards need a little bit of revision. My original 16 patterns provided 4 variations of each pattern (a total of 64 cards). These slight variations allowed the playing field to take on a much more organic look. I liked that aspect very much, so I've spent the past couple of weeks updating my 4 terrain sets to include an additional variation for each card. The work is still under-way, but I'll be doubling the size of my decks in the coming weeks. Anyone who has already purchased the PDFs will be able to re-download them at leisure (once they are launched) at no extra costs. When you purchase any PDF from Square Forge, you get lifetime access to any adjustments or upgrades at no additional fees. If you have already purchased our tiles, just watch for our Newsletter posts in the coming weeks. We'll be sure to announce this when the tiles are ready to download.</p><p></p><p>After much consideration, I've finally decided to stick with this formula. Each Master (or Expansion) Set will consist of 30 unique tile patterns, with 2 graphic variations per pattern. That's a total of 60 cards per set. Since there are two sets, that means there will be 120 cards per terrain type. The variations are intended to give your map-making scenarios more randomness.</p><p></p><p>WHAT'S NEXT?</p><p></p><p>* Double the size of our PDFs. (in the coming weeks)</p><p></p><p>* Professionally printed decks. (both print and pdf options will be available through our website once the PDF updates are completed)</p><p></p><p>* FREE sample PDF (hand drawn ink pen on aged paper) Note: The free PDF will be available to anyone who registers on our website, as an incentive to get more people interested in the Square Forge tile system. I'm hoping people actually like the free set, and use them in their games. In the meantime, I've dropped the price of our Water Tiles to just $0.99, which could serve as a sampler for now. This temporary price reduction will be restored once I launch the free sample PDF.</p><p></p><p>* New terrain types. I've got a long list of terrains that I want to develop, and would encourage you guys to shout out some of your ideas so that I can see what is most anticipated. I'm not looking for new or interesting ideas, because the list is already so long. I hope you guys will shout out only the ideas that you want to see developed immediately. You guys have already been extremely helpful in the development, so chances are, I'll listen to your requests. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As far as the Kickstarter Campaign is concerned.. I've somehow managed to squeeze by without it. The printing company that I found is willing to print on demand, which means I don't need to invest in large inventories of product. I may consider Kickstarter for future enhancements, such as apps, or accessories, but for now, it just doesn't seem necessary.</p><p></p><p>Oh yeah.. One last thing... If you live in Las Vegas, and wanna get together to play-test the Square Forge tiles... Then consider contacting me. I'd love to sit in on a session, and see how your Dungeon Master integrates these cards into your game. I'd love to film some of your game, and post some of the footage on the website.</p></blockquote><p></p>
[QUOTE="SquareForge, post: 6153596, member: 6713938"] It's been quite a while since I've posted anything. I thought I'd share the latest Square Forge updates... When I started this thread, Square Forge consisted of 16 different tile patterns. I followed your guidance and increased my tile selection. I spent long hours, manually selecting from hundreds of variations, until I came up with 60 tile patterns that I felt really needed to be included in my sets. From 16 to 60! I divided those tiles into two groups. The Master Set contains 30 of the most useful tiles, while the Expansion helps to fill in the gaps with the remaining 30 patterns. The next step was to create the missing tiles for each of my 4 terrain sets. I accomplished that feat, and made the tile sets available in PDF format through the website. Then I moved on to the next challenge... To find a professional printing company who could produce the decks in high quality, but at a price most people could live with. After play-testing with these cards, I realized that the cards need a little bit of revision. My original 16 patterns provided 4 variations of each pattern (a total of 64 cards). These slight variations allowed the playing field to take on a much more organic look. I liked that aspect very much, so I've spent the past couple of weeks updating my 4 terrain sets to include an additional variation for each card. The work is still under-way, but I'll be doubling the size of my decks in the coming weeks. Anyone who has already purchased the PDFs will be able to re-download them at leisure (once they are launched) at no extra costs. When you purchase any PDF from Square Forge, you get lifetime access to any adjustments or upgrades at no additional fees. If you have already purchased our tiles, just watch for our Newsletter posts in the coming weeks. We'll be sure to announce this when the tiles are ready to download. After much consideration, I've finally decided to stick with this formula. Each Master (or Expansion) Set will consist of 30 unique tile patterns, with 2 graphic variations per pattern. That's a total of 60 cards per set. Since there are two sets, that means there will be 120 cards per terrain type. The variations are intended to give your map-making scenarios more randomness. WHAT'S NEXT? * Double the size of our PDFs. (in the coming weeks) * Professionally printed decks. (both print and pdf options will be available through our website once the PDF updates are completed) * FREE sample PDF (hand drawn ink pen on aged paper) Note: The free PDF will be available to anyone who registers on our website, as an incentive to get more people interested in the Square Forge tile system. I'm hoping people actually like the free set, and use them in their games. In the meantime, I've dropped the price of our Water Tiles to just $0.99, which could serve as a sampler for now. This temporary price reduction will be restored once I launch the free sample PDF. * New terrain types. I've got a long list of terrains that I want to develop, and would encourage you guys to shout out some of your ideas so that I can see what is most anticipated. I'm not looking for new or interesting ideas, because the list is already so long. I hope you guys will shout out only the ideas that you want to see developed immediately. You guys have already been extremely helpful in the development, so chances are, I'll listen to your requests. :) As far as the Kickstarter Campaign is concerned.. I've somehow managed to squeeze by without it. The printing company that I found is willing to print on demand, which means I don't need to invest in large inventories of product. I may consider Kickstarter for future enhancements, such as apps, or accessories, but for now, it just doesn't seem necessary. Oh yeah.. One last thing... If you live in Las Vegas, and wanna get together to play-test the Square Forge tiles... Then consider contacting me. I'd love to sit in on a session, and see how your Dungeon Master integrates these cards into your game. I'd love to film some of your game, and post some of the footage on the website. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
SquareForge - Modular Dungeons (Tile System for RPG Mapping)
Top