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(SRF) Aspiration's Beginning
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<blockquote data-quote="MacConnell" data-source="post: 8867503" data-attributes="member: 6855223"><p>[gm]NOTE: For the Mhytre species, Earth is a masculine god.</p><p></p><p>After the War of Heaven, also called the Sundering, while all tribes of the Central Region were still nomadic, the Wind was the symbol for the one god who bequeathed and controlled life for both the Spiofthests and the Centrins, the predominant tribes. Life being less harsh than in the South and only violent by choice, this god was more respected than feared and was offered sacrifice of animals as a means of currying favor. Instead of the Wind, various Mhytre clans believed in a god who resided within the planet, who bequeathed life. The Orngaddrin and Maldrog called this god, Earth. The Deviard called him The Anvil.[/gm]</p><p>[spoiler=Speed]</p><p><span style="color: rgb(85, 57, 130)">Brock</span>: 200 - 193 = 7</p><p><span style="color: rgb(44, 130, 201)">Garindell</span>: 200 - 77 = 123</p><p><span style="color: rgb(250, 197, 28)">Belaria</span>: 300 - 108 = 192</p><p><span style="color: rgb(97, 189, 109)">Gaio Verde</span>: 300 - 110 = 190</p><p><span style="color: rgb(243, 121, 52)">Brenda</span>: 0</p><p>Otters: 200 - 112 = 88</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(85, 57, 130)">Brock</span>: 13(aggression) + 8(accuracy) + 19(fury) + 105(d100) = 145 </p><p><span style="color: rgb(44, 130, 201)">Garindell</span>: 9 + 20 + 11 + 76 = 116</p><p></p><p>Otters: 30 + 54 = 84</p><p>145 - 84 = 61% * 6 = 4 - 10(deflect), ineffective</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: rgb(250, 197, 28)">Belaria</span>: 10(launch) + 20(accuracy) + 9(clarity) + 64(d100) = 103</p><p><span style="color: rgb(97, 189, 109)">Gaio</span>: 9 + 12 + 21 + 64 = 106</p><p></p><p>Otters: 20 + 54 = 74</p><p>103 - 74 = 29% * 6 = 2 - 5(soak), ineffective</p><p>106 - 74 = 32% * 6 = 2, ineffective</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(250, 197, 28)">Belaria</span>: fail</p><p><span style="color: rgb(65, 168, 95)">Gaio</span>: 14(bending) + 21(thump) + 66(d100) = 101</p><p></p><p>Otters: 10 + 36 = 46</p><p>101 - 46 = 55% * 3 = 2: Mind: 2 - 2 = 0, unconscious.</p><p>[/spoiler]</p><p>Though everyone, other than Garindell, reacts rather quickly, the otters move very fast for such small creatures and are trying to flee. Having placed themselves about two strides from where they suspected that the otters would leave their hiding place gives Brock and Garindell an extra second before the varmints can get by them. Reacting far more quickly than anyone else, Brock is able to thrust his crude spear at his otter, almost as soon as it clears its cover, but he could never have imagined the resilience of the creature's hide. Even though he manages to poke the thing, twice, before it gets out of reach, he can cause it no harm.</p><p></p><p>Both Belaria and Gaio manage to strike an otter with a sling stone. As the stone from Gaio makes contact, there is a loud noise like a clap of thunder. It is quite surprising to the five youths. The stone from Belaria makes no such noise. Though the stones have no more effect than the crude spear, the loud sound, evidently, stunned the one that Gaio struck. It rolls over on its side, twitching. Unable to defend itself, Garindell successfully stabs his spear into it.</p><p></p><p>The other otter continues to run toward the river to try to escape.</p><p>[spoiler=Reaction]</p><p><span style="color: rgb(85, 57, 130)">Brock</span>: 11(readiness) + 8(speed) + 16(clarity) + 158(d100) = 193</p><p><span style="color: rgb(44, 130, 201)">Garindell</span>: 9 + 17 + 11 + 40 = 77</p><p><span style="color: rgb(250, 197, 28)">Belaria</span>: 10 + 20 + 9 + 69 = 108</p><p><span style="color: rgb(97, 189, 109)">Gaio Verde</span>: 9 + 12 + 20 + 69 = 110</p><p><span style="color: rgb(243, 121, 52)">Brenda</span>: 20 + 10 + 9 + 75 = 114</p><p>Otters: 30 + 82 = 112</p><p>[/spoiler]</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(44, 130, 201)">Garindell</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Brock</span>: full wellness</p><p><span style="color: rgb(250, 197, 28)">Belaria</span>: full wellness</p><p><span style="color: rgb(97, 189, 109)">Gaio Verde</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Brenda</span>: full wellness</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide two random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8867503, member: 6855223"] [gm]NOTE: For the Mhytre species, Earth is a masculine god. After the War of Heaven, also called the Sundering, while all tribes of the Central Region were still nomadic, the Wind was the symbol for the one god who bequeathed and controlled life for both the Spiofthests and the Centrins, the predominant tribes. Life being less harsh than in the South and only violent by choice, this god was more respected than feared and was offered sacrifice of animals as a means of currying favor. Instead of the Wind, various Mhytre clans believed in a god who resided within the planet, who bequeathed life. The Orngaddrin and Maldrog called this god, Earth. The Deviard called him The Anvil.[/gm] [spoiler=Speed] [COLOR=rgb(85, 57, 130)]Brock[/COLOR]: 200 - 193 = 7 [COLOR=rgb(44, 130, 201)]Garindell[/COLOR]: 200 - 77 = 123 [COLOR=rgb(250, 197, 28)]Belaria[/COLOR]: 300 - 108 = 192 [COLOR=rgb(97, 189, 109)]Gaio Verde[/COLOR]: 300 - 110 = 190 [COLOR=rgb(243, 121, 52)]Brenda[/COLOR]: 0 Otters: 200 - 112 = 88 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(85, 57, 130)]Brock[/COLOR]: 13(aggression) + 8(accuracy) + 19(fury) + 105(d100) = 145 [COLOR=rgb(44, 130, 201)]Garindell[/COLOR]: 9 + 20 + 11 + 76 = 116 Otters: 30 + 54 = 84 145 - 84 = 61% * 6 = 4 - 10(deflect), ineffective [/spoiler] [spoiler=Projectile Assault] [COLOR=rgb(250, 197, 28)]Belaria[/COLOR]: 10(launch) + 20(accuracy) + 9(clarity) + 64(d100) = 103 [COLOR=rgb(97, 189, 109)]Gaio[/COLOR]: 9 + 12 + 21 + 64 = 106 Otters: 20 + 54 = 74 103 - 74 = 29% * 6 = 2 - 5(soak), ineffective 106 - 74 = 32% * 6 = 2, ineffective [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(250, 197, 28)]Belaria[/COLOR]: fail [COLOR=rgb(65, 168, 95)]Gaio[/COLOR]: 14(bending) + 21(thump) + 66(d100) = 101 Otters: 10 + 36 = 46 101 - 46 = 55% * 3 = 2: Mind: 2 - 2 = 0, unconscious. [/spoiler] Though everyone, other than Garindell, reacts rather quickly, the otters move very fast for such small creatures and are trying to flee. Having placed themselves about two strides from where they suspected that the otters would leave their hiding place gives Brock and Garindell an extra second before the varmints can get by them. Reacting far more quickly than anyone else, Brock is able to thrust his crude spear at his otter, almost as soon as it clears its cover, but he could never have imagined the resilience of the creature's hide. Even though he manages to poke the thing, twice, before it gets out of reach, he can cause it no harm. Both Belaria and Gaio manage to strike an otter with a sling stone. As the stone from Gaio makes contact, there is a loud noise like a clap of thunder. It is quite surprising to the five youths. The stone from Belaria makes no such noise. Though the stones have no more effect than the crude spear, the loud sound, evidently, stunned the one that Gaio struck. It rolls over on its side, twitching. Unable to defend itself, Garindell successfully stabs his spear into it. The other otter continues to run toward the river to try to escape. [spoiler=Reaction] [COLOR=rgb(85, 57, 130)]Brock[/COLOR]: 11(readiness) + 8(speed) + 16(clarity) + 158(d100) = 193 [COLOR=rgb(44, 130, 201)]Garindell[/COLOR]: 9 + 17 + 11 + 40 = 77 [COLOR=rgb(250, 197, 28)]Belaria[/COLOR]: 10 + 20 + 9 + 69 = 108 [COLOR=rgb(97, 189, 109)]Gaio Verde[/COLOR]: 9 + 12 + 20 + 69 = 110 [COLOR=rgb(243, 121, 52)]Brenda[/COLOR]: 20 + 10 + 9 + 75 = 114 Otters: 30 + 82 = 112 [/spoiler] [spoiler=Character Data] [COLOR=rgb(44, 130, 201)]Garindell[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Brock[/COLOR]: full wellness [COLOR=rgb(250, 197, 28)]Belaria[/COLOR]: full wellness [COLOR=rgb(97, 189, 109)]Gaio Verde[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Brenda[/COLOR]: full wellness [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide two random rolls.[/ooc] [/QUOTE]
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