RangerWickett
Legend
Last night the party fought a dragon.
The bard has vicious mockery and psychic lock.
The bard also had powers (some multiclass) that:
a) healed for 6 hp each PC who hit the dragon.
b) granted each ally a +6 damage on damage rolls against the dragon.
c) let him and one ally roll twice for every attack.
The dragon had a -4 penalty to attacks every round (except for the rounds when the warden/giant slayer climbed on top of the dragon, and the illusionist used some power that incurred a -5 penalty) and kicked the total penalty to -7, or -9 to attacks against anyone other than the warden.
The ability to stack so many penalties, especially against a solo, feels radically overpowered and crippling. Are these penalties supposed to actually stack like this? Are there things I'm missing?
The bard has vicious mockery and psychic lock.
The bard also had powers (some multiclass) that:
a) healed for 6 hp each PC who hit the dragon.
b) granted each ally a +6 damage on damage rolls against the dragon.
c) let him and one ally roll twice for every attack.
The dragon had a -4 penalty to attacks every round (except for the rounds when the warden/giant slayer climbed on top of the dragon, and the illusionist used some power that incurred a -5 penalty) and kicked the total penalty to -7, or -9 to attacks against anyone other than the warden.
The ability to stack so many penalties, especially against a solo, feels radically overpowered and crippling. Are these penalties supposed to actually stack like this? Are there things I'm missing?