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Stalker0's Maneuver Review
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<blockquote data-quote="Kinak" data-source="post: 6048264" data-attributes="member: 6694112"><p>I would agree with what you have here in general, but I think you're underrating Parry and Protect compared to my experience.</p><p></p><p>Killing a monster a round early will save the party a round of attacks. But in a lot of cases, a Parry or Protect will actually negate multiple rounds of attacks.</p><p></p><p>This is a bigger deal due to monster's low to-hit. Because if you negate an attack and monsters are only hitting a quarter of the time, you just "killed" a monster four rounds early... if I'm making any sense there.</p><p></p><p>We usually measure damage per round, but that's a stand-in for the real question: damage dealt per damage taken. There are combats where the fighter negates all incoming damage, which makes DPR an irrelevant question, but even halving the total incoming damage has the same effect as doubling the party's DPR.</p><p></p><p>And if you don't need to Parry/Protect in a round, you can still use those dice to Deadly Strike so they never go to waste. It's pretty sweet, really.</p><p></p><p>Cheers!</p><p>Kinak</p></blockquote><p></p>
[QUOTE="Kinak, post: 6048264, member: 6694112"] I would agree with what you have here in general, but I think you're underrating Parry and Protect compared to my experience. Killing a monster a round early will save the party a round of attacks. But in a lot of cases, a Parry or Protect will actually negate multiple rounds of attacks. This is a bigger deal due to monster's low to-hit. Because if you negate an attack and monsters are only hitting a quarter of the time, you just "killed" a monster four rounds early... if I'm making any sense there. We usually measure damage per round, but that's a stand-in for the real question: damage dealt per damage taken. There are combats where the fighter negates all incoming damage, which makes DPR an irrelevant question, but even halving the total incoming damage has the same effect as doubling the party's DPR. And if you don't need to Parry/Protect in a round, you can still use those dice to Deadly Strike so they never go to waste. It's pretty sweet, really. Cheers! Kinak [/QUOTE]
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