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<blockquote data-quote="gribble" data-source="post: 4875149" data-attributes="member: 12430"><p>I've noticed this as well since 4e. The only time I'll choose an odd stat is when I need it to hit a feat pre-req (usually 13) and it then won't be bumped, or when I can see that I'll be able to get away with bumping an odd pair of secondary/tertiary stats.</p><p></p><p>Or, of course, where you don't really have any choice (such as with the 16 16 13 11 10 8 & 18 14 11 10 10 8 arrays, which both seem to have a niggly "odd" stat point hanging around that you can't do much with - I usually find it's better to waste the point than start with a 2 points lower secondary stat).</p></blockquote><p></p>
[QUOTE="gribble, post: 4875149, member: 12430"] I've noticed this as well since 4e. The only time I'll choose an odd stat is when I need it to hit a feat pre-req (usually 13) and it then won't be bumped, or when I can see that I'll be able to get away with bumping an odd pair of secondary/tertiary stats. Or, of course, where you don't really have any choice (such as with the 16 16 13 11 10 8 & 18 14 11 10 10 8 arrays, which both seem to have a niggly "odd" stat point hanging around that you can't do much with - I usually find it's better to waste the point than start with a 2 points lower secondary stat). [/QUOTE]
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