Call me dumb, but I actually like the default array, especially when the character I am making has a racial +2 to the main stat. Only when I am picking a suboptimal race/class combination do I try to get an 18 by point buy.
This is me too. But I mostly DM, so I rarely get to PLAY the PCs I make in the Character builder.Call me dumb, but I actually like the default array, especially when the character I am making has a racial +2 to the main stat. Only when I am picking a suboptimal race/class combination do I try to get an 18 by point buy.
The default array allows me a good spread in skills and defenses, imho
Then again, the group I play with tends not to optimize at all...
Really? I don't (and have never) seen an 8 as a "very low stat" in any edition of D&D. Sure, it's worse than average, but that's what I see it as. In fact (even when not optimising for an 18) I almost always make sure I have an 8 expressly for RP reasons, and I've never found having an 8 to detract from RP. How many people do you know who are average or better at everything? Usually everyone has a weak point where they're slightly sub-par.Occasionally I'll go for a different option if I specifically envisioned the character has having a very low stat, but otherwise, having an 8 detracts from the RP enough that it's not worth it to me to have the 18 in trade, no matter how mechanically beneficial it is.
I've noticed this as well since 4e. The only time I'll choose an odd stat is when I need it to hit a feat pre-req (usually 13) and it then won't be bumped, or when I can see that I'll be able to get away with bumping an odd pair of secondary/tertiary stats.For some reason, I think it is the powergamer in me, but I really hate starting with odd stats, as then you have a left over stat point (from leveling up) at level 30, and that just seems like a "waste."

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.