Standing Armies

Cor Azer

First Post
Hey All,

I was hoping for some insight from you all; I'm sure it's been discussed before, but I don't have access to the Search function on the boards, so without further ado...

1. What sort of percentage of the population would comprise a standing army for a kingdom set in a medieval/fantasy world? I'm sure it depends greatly on culture and history, but I'm looking for ballpark figures.
2. What about during times of war?
3. How long, on average, would it take for a kingdom to muster an army for defense (I'm moreso wondering of the scale of magnitude - days, weeks, months, etc...)

Thanks for any advice/help,
Cor Azer
 

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I don't have any numbers in front of me, but the following should be 'close'.

1) Generally speaking < 1%. By standing army, I generally consider you to mean a professional force capable of sustained offensive action outside the confines of the country.
2) Well, speaking in medieval/ancient terms, it wouldn't get any greater. What would happen is that the rulers might decide to hire more foreign mercenaries, and they might decide to levy and muster some non-aristocratic caste. Freemen might be required to assemble with thier weapons (which the law would require them to have), or the peasants might be levied with whatever they had available. I'd say that the reserve force of the country tops out at about 15% of the population and is more reasonably about 8%.
3) Depends alot on the size of the kingdom. Take the distance of the farthest point in the kingdom from where you intend to muster. Divide that distance by some small number (say 4-8 depending on how good the transportation is), to determin the number of days it takes for the word to get out and everyone to arrive. Generally, if the resulting number is above 60 or so, it is not possible to muster non-professional troops from that far away. It is also not possible to muster troops during the harvest season without risking starving the whole population.
Moving a standing force would be a little bit faster (and possibly a reserve force once it is mustered if the nation is _very_ well organized). Divide by 8-15 for most units, and by 20 for elite units over short distances.

I had pretty extensive 1st edition rules for creating levies, but I don't know how good they will seem for 3rd edition.
 

Too... Many... Variables... Must... Resist... Lengthy... Term... Paper...

Seriously, it's very dependant on culture and finances. At current, I'd recommend getting your hands on Mercenaries and War (both by AEG), as they cover these topics fairly well. Could always use more (waiting for Cry Havoc!), but it sets the groundwork fair enough to run with it.

Consider also that some areas of FR have a trained Militia, enough of one to have a Regional Feat to represent the basic training for such for characters that normally lack Weapon Proficiencies.
 

As far as I know, no 'civilized' nation in history has managed to field more than a sixth of its population abroad at any time, with that ratio being met by the United States in World War II.

The Romans seem to have had around 3%, largely devoted to defending their borders and the occasional small expansion. This figure is complicated by rather inexact census data, however.

Standing armies were rather uncommon during the middle ages, though the empire of Benin supposedly could mass over 100,000 troops out of a population of two-three million, this was considered a staggering achievement by European explorers (Benin was an African country covering most of what is modern Nigeria, responsible for a third to a half of the slave trade.)

'Depends on Culture' is certainly an understatement. Many European nations didn't have much at all for a standing army compared to Roman, African or Oriental armies.
 

I would be very surprised if the size of the Roman imperial army could even approach three percent of the population. The nature of Roman politics was such that they made a serious attempt to keep the in-arms military as small as possible.

At least that was true after Augustine took power with the possible exception of some decades of civil unrest and the period of the five good emperors.

One issue with your question is that its fairly hard to find good population numbers for the periods you are asking about.

It does depend a lot on culture. Cultures such as the Vikings and the Mongols can generally muster a very substantial portion of their population and support very remote operations.

Western European Feudal cultures, on the other hand can probably muster only a fraction of their men under arms for any operation much less an extended foriegn campaign.

In that particular circumstance there will be a mighty disjunction between the number of armed and martial men in the nation and the number that can be gathered for use in the national interest. This is because of the dispersed nature of the system. Each local power is likely to have their own professional armed force, and each local power is likely to dedicate only a portion of said force to any larger undertaking than local conflict. This means that feudal cultures are pretty dang good at resisting raids and invasions since every location will have its own troops, and will be conversely bad at invading someone else since they can only dedicate a small number of men to the undertaking.

Mind you this is only true if all other factors are equal other than numbers and distribution when in medieval and ancient warfare there are many factors that matter even more. Which results in situations like the ridiculously small English armies of the Hundred Years War dominating the hugey powerful nation of France.

Muster time is an interesting issue as all the culture of the medieval period followed the practice of creating powerful military powers along their borders that could muster a significant armed force very very very quickly and hold the battlefield while the main force mustered slowly in the center of the country and from other borders.

The Carolingian cultures created Marches for this purpose, England had several titles that bore with them substantial armed forces along the Scottish border, in Wales, and in France, and the Mongols would keep several divisions under arms and in camp at all times. The Byzantines had complicated contracts with permanent units and cities to provide approved officers with strong force in a short period.

One of the keys to Mongol success was their ability to defeat or bypass the border armies of their enemies quickly and then attack the main armies as they were amassing.
 

One thing you might want to keep in mind is that in a world with typical levels of D&D magic and high level demographics, you may not need much in the way of standing armies.

HL characters are infinitely better at waging war than LL troops. No real "mustering time", probably cheaper, definitely faster, and far, far, far more effective. A "peacekeeping" force of soldiers may be all you need after the HL "godsquads" actually go and win the war.

If you're playing a game that has low to no magic, generally low levels of characters however, armies start making a whole lot more sense. It all depends on the levels of conflict in your world (including the number of monsters around that would require more people taking up arms), wealth of the nation, etc. You could end up seeing a lot more people taking up arms than in the real world: 10%, 20%... maybe even slightly more in dire times. If not, then the numbers you've been hearing sound about right 1-5%. Mustering can take weeks, months depending on the size of your force (do you have to wait for harvest?) and the money you can throw at the problem.


Just some thoughts...

A'koss.
 

Xeriar said:
As far as I know, no 'civilized' nation in history has managed to field more than a sixth of its population abroad at any time, with that ratio being met by the United States in World War II.

Maybe 1/6 of the _adult male_ population. The USA did not have 20-30 million soldiers abroad in WW2! I read that 7 million served in the US military in WW2, if true that would put it at 5% of the total population, which is about the maximum for a professional (ie trained) wartime army. You might get another 5% in citizen militias/home guard. 1e DMG suggested that 20% of the population are 'capable of bearing arms'; but only barbarian tribes and peasant revolts can field armies of that size.

Your 3% for Roman standing army is likewise OTT. Roman military numbered around 250,000-300,000 including all arms (auxiliaries, navy etc) from a population of around 60-100 million or so, about .5% of population at a generous estimate.
 

Thanks all for the input. The campaign is a bit more low-magic than standard D&D, so armies make more sense than high-level tactical squads.
 

During WWII the US mobilized approximately 8.2 million men under arms at it's peak mobilization (mid 1944). US population at the time was about 140 million, so we fielded an army of approxiamately 5.7% of the population. Germany fielded an army at peak mobilization of about 8.5 million men under arms, but only about half were German and the remainder were organized from sympathizers in conquered countries. Germany's population before the war was roughly 92 million (including regions like Austria which joined Germany without violence), so it mobilized >4.6% of its population at any time. However, because German casualties were an order of magnitude higher than US the actual percentage of the population which served under arms was much higher. Losses in troops far exceeded Germanies capacity to replace them - especially on the Eastern front. Both sides did not have the economic capacity to significantly increases its fielded forces, though with the US this is arguable since the US was not forced to quite the level of national military aestheticism of German (only the South during the civil war has ever been forced to such extremes). However, it is questionable whether high productivity can be maintained in the face of such chilling deprivations.

Western medieval economies are constrained by the fact that 20-30 peasants are needed to produce the excess food for a single non-farmer. In order to even have an army, the majority of non-farmers have to be carpenters, masons, smiths, plowwrights, teamsters, etc., and even the whole of the government service can't be military - you need law enforcement officials, tax collectors, scribes, and so forth as well. As a result, any attempt to mobilize more than a tiny fraction of the population leads to immediate bankruptcy, and wide spread starvation if the mobilization is of any length at all.

Interested parties may note that most third world countries are not far beyond substitance farming systems, and that many of these countries are dependent on foriegn food aid also maintain standing armies of much greater than >1% of the population. But I don't want to argue the modern relavancy of that, just point out its historical invariance.

On the subject of the Roman armies, I agree that they also were probably < 1% of the total population. I disagree that they were oriented toward the 'occassional small expansion'. Rome was a very restless power, in part because I believe it was maintaining a standing army above its economic capacity to support. This lead to a great deal of adventurism because the army could only support itself by plundering foreign soil. Similar problems can be seen during Europe's 30 years war with mercenary forces that needed to move about in order to stay fed and foddered, and probably every other army which 'lived off the land' (I'm not familiar with the details but if I had to guess Monguls. Anyone know the answer to that?)

It's hard to know what to make of accounts like Benin. I personally find the idea that Benin has a standing professional army of > 3% of its population very hard to believe. This is similar to the Greek statement that the Persian army numbered 1,000,000. I'm much more inclined to believe that that was an accounting of the number of able bodied men who owned weapons, or of the size of militia, or simply the men of a certain age, or what not. I don't believe that 3% of the population had no other job but the protection of the rest, and I certainly don't believe Benin could have put 100,000+ men in the field at any point in the country. The logistic difficulty of putting 100,000 non-producer into a small area for an extended period is even today pretty daunting. But, who knows. Different methods of agriculture create different rules of war, so I guess anything is possible. However, to err on the safe side I'd assemble my rules from things we have pretty good numbers for (Europe, China, etc.)
 

I agree that European estimates of army sizes on the fringes of Europe (like Thucydides putting the Persian army at 2.5 million!) should be treated sceptically. :)

Rulers who used semi-professional clan/militia or levy forces can field much larger armies than rulers who rely on all-professional forces, though. A clansman born in a tradition where all men are warriors can be nearly as good as a professional soldier - better, in some respects - and much cheaper to field.

I suspect the Benin figure is the size of the army the king could (theoretically) field, rather than a permanent standing body. African armies could certainly be large when fielded, though - eg the Zulu army of over 20,000 at Isandhlwana (sp?), who armed only with spears & clubs attacked and wiped out a professional British army of 1,500 armed with Martini-Henry rifles.
 

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