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Star Trek Discovery not getting any better I fear.
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<blockquote data-quote="Zardnaar" data-source="post: 7581112" data-attributes="member: 6716779"><p>Its hard, D&D kinda has the same problem as you have certain expectations.</p><p></p><p> I'll use Star Wars as an example as I know the franchise a lot better than say Star Trek. I' deeper into DS9 now than what I watched back in the day but still don't know enough on Trek overall.</p><p></p><p> With any show I need to like the characters. or hate them if they are a villain. The franchise needs to pay attention to whatever made the franchise interesting to watch in the 1st place. With Star Wars a lot of it is the force, good vs evil, space battles, etc. TFA for example was a bit to formulaic but after the prequals I can understand them playing it safe. TLJ rolls around and its like they didn't pay attention to TFA or the originals. The Darkside is the quick and easy path, or you just be Rey its even quicker. Finn can't pilot in TFA, a few hours or days later in TLJ he can things like that.</p><p></p><p> So you don't need Jedi/Sith in everything Star Wars. It helps but you have a lot of room to play with and a lot of stories to tell. They also have plenty of example from the old Legends that didn't work. They could do a game of thrones type political drama set in the Star Wars Universe, they cold go back in the ancient past and have the Jedi and Sith go at it in numbers. They could do a war is hell type show a'la Tour of Duty or something focusing on pilots a'la Top Gun/Rogue Squadron. I would like them to get away from bigger and better super weapons, a new darksider, more powerful ships its really just rehashed 90's storylines of the week, its also what made Thrwan so compelling as a character (compelling enough to bring back in the new canon).</p><p></p><p> The Skywalkers and Palpatine don't have to be the most powerful force users ever but if you top them you need a good story, if its set in the past why is that force user not more famous? Basically internal consistency in that franchises universe. A decent amount of world building.</p><p></p><p> In the Expanse for example they have opened up new parts of the galaxy so they can leave the Sol system. That is a logical progression, see how it plays out. </p><p></p><p> I can use Stargate as another example. SG1 lays down the ground work. Atlantis kinda similar but they are in another Galaxy. In universe they went from a small team to an ensemble cast with no other Alien species and they are stuck in space a LOOOOONG way from home. Didn't really feel like the 1st two Stargates, there was no metaplot I could tell/care about established early on (episode 1 in SG1 and SG:A). And I didn't care about any of the characters so I stopped watching during season 2 and then the show got cancelled as I was not the only one.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7581112, member: 6716779"] Its hard, D&D kinda has the same problem as you have certain expectations. I'll use Star Wars as an example as I know the franchise a lot better than say Star Trek. I' deeper into DS9 now than what I watched back in the day but still don't know enough on Trek overall. With any show I need to like the characters. or hate them if they are a villain. The franchise needs to pay attention to whatever made the franchise interesting to watch in the 1st place. With Star Wars a lot of it is the force, good vs evil, space battles, etc. TFA for example was a bit to formulaic but after the prequals I can understand them playing it safe. TLJ rolls around and its like they didn't pay attention to TFA or the originals. The Darkside is the quick and easy path, or you just be Rey its even quicker. Finn can't pilot in TFA, a few hours or days later in TLJ he can things like that. So you don't need Jedi/Sith in everything Star Wars. It helps but you have a lot of room to play with and a lot of stories to tell. They also have plenty of example from the old Legends that didn't work. They could do a game of thrones type political drama set in the Star Wars Universe, they cold go back in the ancient past and have the Jedi and Sith go at it in numbers. They could do a war is hell type show a'la Tour of Duty or something focusing on pilots a'la Top Gun/Rogue Squadron. I would like them to get away from bigger and better super weapons, a new darksider, more powerful ships its really just rehashed 90's storylines of the week, its also what made Thrwan so compelling as a character (compelling enough to bring back in the new canon). The Skywalkers and Palpatine don't have to be the most powerful force users ever but if you top them you need a good story, if its set in the past why is that force user not more famous? Basically internal consistency in that franchises universe. A decent amount of world building. In the Expanse for example they have opened up new parts of the galaxy so they can leave the Sol system. That is a logical progression, see how it plays out. I can use Stargate as another example. SG1 lays down the ground work. Atlantis kinda similar but they are in another Galaxy. In universe they went from a small team to an ensemble cast with no other Alien species and they are stuck in space a LOOOOONG way from home. Didn't really feel like the 1st two Stargates, there was no metaplot I could tell/care about established early on (episode 1 in SG1 and SG:A). And I didn't care about any of the characters so I stopped watching during season 2 and then the show got cancelled as I was not the only one. [/QUOTE]
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