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Star Trek Picard SPOILERS thread
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<blockquote data-quote="MarkB" data-source="post: 7904527" data-attributes="member: 40176"><p>I re-watched <em>The Measure of a Man</em> today, because I was interested in seeing what Dr Maddox was like. The court's ruling was, simply, that Data was a machine, but he was not property and therefore couldn't be coerced into going along with a dangerous procedure. The precedent established was very limited, and could potentially be overruled by a higher court.</p><p></p><p>Star Trek has always been all over the map in regard to such things. In the same episode they mention that, for instance, the Enterprise's computer could not be expected to refuse to undergo a refit - and yet that thing is so massively sophisticated that it can spontaneously create fully-sentient subroutines of itself as a result of a poorly-worded set of commands (see holodeck-Moriarty in <em>Ship in a Bottle</em>). Heck, some programmers seem to straight-up design holodeck characters to have the potential to develop true sentience, like virtual lounge singer Vic in Star Trek DS9.</p><p></p><p>Generally, the characters seem to have a huge blind spot when it comes to such generalised computer systems - they neither feel threatened by them, nor treat them as deserving of any particular rights. It's only when the intelligence comes bottled in a neat little humanoid package that they see them as potential equals, or rivals.</p></blockquote><p></p>
[QUOTE="MarkB, post: 7904527, member: 40176"] I re-watched [I]The Measure of a Man[/I] today, because I was interested in seeing what Dr Maddox was like. The court's ruling was, simply, that Data was a machine, but he was not property and therefore couldn't be coerced into going along with a dangerous procedure. The precedent established was very limited, and could potentially be overruled by a higher court. Star Trek has always been all over the map in regard to such things. In the same episode they mention that, for instance, the Enterprise's computer could not be expected to refuse to undergo a refit - and yet that thing is so massively sophisticated that it can spontaneously create fully-sentient subroutines of itself as a result of a poorly-worded set of commands (see holodeck-Moriarty in [I]Ship in a Bottle[/I]). Heck, some programmers seem to straight-up design holodeck characters to have the potential to develop true sentience, like virtual lounge singer Vic in Star Trek DS9. Generally, the characters seem to have a huge blind spot when it comes to such generalised computer systems - they neither feel threatened by them, nor treat them as deserving of any particular rights. It's only when the intelligence comes bottled in a neat little humanoid package that they see them as potential equals, or rivals. [/QUOTE]
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