The_Universe
First Post
The wild die was not rolled in addition to your skill, but as a part of it. If you had a skill or attribute at 1D+2, the one die would be the wild die. If you rolled a 6, the official mechanic was that you got to roll it again, and add that to the total, as well.
If you had a skill or attribute at 2D+2, one of the dice was "normal" and the other was the wild die. If you rolled a 6, roll again (you could, iirc, keep rolling 6's forever, adding each to the total if you happened to hit that extreme improbability.
However, if you rolled a 1 on the wild die, you removed that dice, and the highest die in the pool. So, if you have a skill at 5D, and you rolled a 2, 3, 4, 5, (and a 1 on the wild die) you'd remove the 1 and the 5, bringing your total "skill check" to 9.
Star Wars D6 was the first game I ever loved. *tear!*
If you had a skill or attribute at 2D+2, one of the dice was "normal" and the other was the wild die. If you rolled a 6, roll again (you could, iirc, keep rolling 6's forever, adding each to the total if you happened to hit that extreme improbability.
However, if you rolled a 1 on the wild die, you removed that dice, and the highest die in the pool. So, if you have a skill at 5D, and you rolled a 2, 3, 4, 5, (and a 1 on the wild die) you'd remove the 1 and the 5, bringing your total "skill check" to 9.
Star Wars D6 was the first game I ever loved. *tear!*
