Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Star Wars - DRK-1X and its Mistress
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ambrus" data-source="post: 2816297" data-attributes="member: 17691"><p>Nestled deep within the research facility's mainframe computer DRK-1X, using its own internal comlink, transmits an activation command to the Ari's Sorrow's onboard computer. As the distant vessel begins powering up its repulsorlift engines, nav computer and navigational sensors 1X accesses the facility's coordinates from the mainframe's databanks. The probot carefully plots a course that will allow the vessel to rise up out of the chasm where it is based, to proceed expediently in a low altitude flight towards the facility and to descend safely into the hangar bay three levels above it. 1X rechecks its calculations through the far distant nav computer to ensure that the short flight will proceed without incident. Even so, 1X patches itself directly into the distant vessel's navigational sensors to monitor the Ari's progress while in flight; ready to seize control in case of unexpected developments. When ready, DRK-1X transmits the flight program execution command to the distant vessel.</p><p></p><p>As the vessel quickly approaches its position, DRK-1X begins rerouting emergency power to the hangar bay's external doors and remotely opening them. As it does so, 1X likewise transmits a simple warning to the eleven med droids on that level to clear the landing area for the incoming vessel. When it lands, the diminutive probot will reclose the hangar bay doors and simultaneously transmit a command to the vessel to open its hatch and then power down. DRK-1X will then transmit a command to a med droid in the regrowth lab to transport the bio-samples case up to the vessel.</p><p></p><p>Meanwhile, the single med-droid in the personnel quarters is going to scan the crewman's body to ensure that he's dead, if so to determine cause of death and to search him for equipment. Afterwards it'll carry the body back up to the top level for disposal before rejoining the other med-droids cleaning out bodies on that level.</p><p></p><p>[SBLOCK=OOC]<span style="color: Gray">I'm sorry if you find this step of the adventure is taking too long; I'm rather enjoying it. DRK-1X is plugged into a massive mainframe, is accessing countless datafiles, remotely controlling 17 med-droids, a starship and an entire research facility's systems all at once. Killing Sith lords with its blaster is what 1X does to save Dofina when it has to; but this is what 1X actually <strong>enjoys</strong> doing. I mean, even the coolest Jedi-Master can't suffocate four Super-Rancors with a mere thought the way 1X is doing through the power of its Code. This is the part of the video-game where we're treated to a cut scene showing the hero in all his glory. This is its money-shot; when 1X graduates to Über-cool! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /> </span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">If it wasn't for the fact that Dofina has once again gotten herself into mortal peril™ and that the facility is soon going to power-down, 1X wouldn't really want to leave. It could happily stay in the facility, breeding its own army of super-stealth-force-sensitive-rancor-shape-changers to conquer all of Dantooine. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">...but duty calls. :\ </span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">A few questions though. Are the middle-of-nowhere coordinates in the code cylinder the same as the middle-of-nowhere coordinates recorded in the technician's memory module? Did 1X find any mention of a stealth-creature in the mainframe's R&D datafiles? What is that thing, is it dangerous and is there some way to sedate it?</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">I'm concerned about the Ari's Sorrow. It's an old transport, has been through a fire-fight recently and has clocked many light years in the past two weeks without stopping to refuel or restock at any point. Does the hangar or nearby storage room have any fuel, expendables or components that could be use to repair the damaged shield emitter? If not, how long can the ship keep flying before it'll need to be refueled? Does 1X know a good non-empire non-hutt neutral starport somewhere near this system?</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">One last thing; I need your opinion about how to proceed. IIRC the Ari's Sorrow has a sizable but currently empty cargo compartment. Wherever 1X goes next, having some valuable cargo to trade or sell may come in handy. The clone troopers' armor is valuable as are their weapons but there's also several labs and storage rooms with lots of valuable medical and scientific supplies lying around not to mention a bunch of med droids. 1X needs to choose some valuable cargo and needs an idea of the value/weight/saleability ratio of what's available to know what it should have loaded into the shuttle if possible. It could take all the droids along with their remote processor or the weapons and armor or perhaps a few thousand liters of bacta depending on what's worth more and easiest to resell in general. Enough of this stuff might allow 1X to trade for a new ship or to ransom Dofina under the right circumstances... Just a thought.</span>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Ambrus, post: 2816297, member: 17691"] Nestled deep within the research facility's mainframe computer DRK-1X, using its own internal comlink, transmits an activation command to the Ari's Sorrow's onboard computer. As the distant vessel begins powering up its repulsorlift engines, nav computer and navigational sensors 1X accesses the facility's coordinates from the mainframe's databanks. The probot carefully plots a course that will allow the vessel to rise up out of the chasm where it is based, to proceed expediently in a low altitude flight towards the facility and to descend safely into the hangar bay three levels above it. 1X rechecks its calculations through the far distant nav computer to ensure that the short flight will proceed without incident. Even so, 1X patches itself directly into the distant vessel's navigational sensors to monitor the Ari's progress while in flight; ready to seize control in case of unexpected developments. When ready, DRK-1X transmits the flight program execution command to the distant vessel. As the vessel quickly approaches its position, DRK-1X begins rerouting emergency power to the hangar bay's external doors and remotely opening them. As it does so, 1X likewise transmits a simple warning to the eleven med droids on that level to clear the landing area for the incoming vessel. When it lands, the diminutive probot will reclose the hangar bay doors and simultaneously transmit a command to the vessel to open its hatch and then power down. DRK-1X will then transmit a command to a med droid in the regrowth lab to transport the bio-samples case up to the vessel. Meanwhile, the single med-droid in the personnel quarters is going to scan the crewman's body to ensure that he's dead, if so to determine cause of death and to search him for equipment. Afterwards it'll carry the body back up to the top level for disposal before rejoining the other med-droids cleaning out bodies on that level. [SBLOCK=OOC][COLOR=Gray]I'm sorry if you find this step of the adventure is taking too long; I'm rather enjoying it. DRK-1X is plugged into a massive mainframe, is accessing countless datafiles, remotely controlling 17 med-droids, a starship and an entire research facility's systems all at once. Killing Sith lords with its blaster is what 1X does to save Dofina when it has to; but this is what 1X actually [B]enjoys[/B] doing. I mean, even the coolest Jedi-Master can't suffocate four Super-Rancors with a mere thought the way 1X is doing through the power of its Code. This is the part of the video-game where we're treated to a cut scene showing the hero in all his glory. This is its money-shot; when 1X graduates to Über-cool! :cool: If it wasn't for the fact that Dofina has once again gotten herself into mortal peril™ and that the facility is soon going to power-down, 1X wouldn't really want to leave. It could happily stay in the facility, breeding its own army of super-stealth-force-sensitive-rancor-shape-changers to conquer all of Dantooine. :] :D ...but duty calls. :\ A few questions though. Are the middle-of-nowhere coordinates in the code cylinder the same as the middle-of-nowhere coordinates recorded in the technician's memory module? Did 1X find any mention of a stealth-creature in the mainframe's R&D datafiles? What is that thing, is it dangerous and is there some way to sedate it? I'm concerned about the Ari's Sorrow. It's an old transport, has been through a fire-fight recently and has clocked many light years in the past two weeks without stopping to refuel or restock at any point. Does the hangar or nearby storage room have any fuel, expendables or components that could be use to repair the damaged shield emitter? If not, how long can the ship keep flying before it'll need to be refueled? Does 1X know a good non-empire non-hutt neutral starport somewhere near this system? One last thing; I need your opinion about how to proceed. IIRC the Ari's Sorrow has a sizable but currently empty cargo compartment. Wherever 1X goes next, having some valuable cargo to trade or sell may come in handy. The clone troopers' armor is valuable as are their weapons but there's also several labs and storage rooms with lots of valuable medical and scientific supplies lying around not to mention a bunch of med droids. 1X needs to choose some valuable cargo and needs an idea of the value/weight/saleability ratio of what's available to know what it should have loaded into the shuttle if possible. It could take all the droids along with their remote processor or the weapons and armor or perhaps a few thousand liters of bacta depending on what's worth more and easiest to resell in general. Enough of this stuff might allow 1X to trade for a new ship or to ransom Dofina under the right circumstances... Just a thought.[/COLOR][/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Star Wars - DRK-1X and its Mistress
Top