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Star Wars - DRK-1X and its Mistress
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<blockquote data-quote="Ambrus" data-source="post: 2847641" data-attributes="member: 17691"><p><strong>Crystals</strong> <span style="color: Silver"><em>"Statement of fact: I have a holo-recording of her final moments as she hemorrhaged from her carotid artery if you'd care to view it. The Sith's identity was confirmed by my master before and after her death. Proposal: If you're interested in the status of psychic individuals I may be able to further enlighten you. Inquiry: Could you tell me how I might best make use of these attuned crystals?"</em></span></p><p></p><p><strong>Imperial ship</strong> Back aboard the Ari's Sorrow DRK-1X begins processing the pilot's sensor logs and comparing them to those sliced from the station's computer. The probot utilizes the onboard nav-computer's star charts in an effort to fix the Repulse's probable destination based on its hyperspace trajectory out of the system. The probot will execute a series of computer simulations to further verify the results <span style="color: LightBlue">(Computer Use +14, Astrogation +4, taking 20)</span>.</p><p></p><p><strong>Departure</strong> Fearing that it's slicing attempt may eventually be traced back to the Ari's Sorrow, DRK-1X recalls the various MDs from the bazaar. One by one MD-2, MD-3 and MD-4 navigate the station corridors, trundle up the access ramp to deposit their equipment in the Ari's Sorrow's cabin. Afterwards, they roll off and load themselves into the rear cargo pod, strap themselves in and deactivate. Bringing up the rear, MD-1 stops to inquire with the security personnel at the docking bridge about any docking fees and trade-taxes that are owed. It settles in full by paying them from its new credit-chip before depositing its cargo in turn and trundling off to the cargo pod to power down.</p><p></p><p>DRK-1X, still plugged into the Ari's Sorrow's computer, begins powering up the vessel's engines as it transmits a message to the station's operations center. <span style="color: Silver"><em>"Station control, this is the Foray advising that we are disconnecting and readying to depart. We'd like to thank you for your hospitality and aid. Foray out."</em></span> Disengaging its magnetic docking gear, the Ari's Sorrow breaks free from the station. The spinning motion of the station is enough to carry the ship gently away a few dozen meters before its maneuvering engines fire and cause it to bank away. Slowly accelerating, 1X begins calculating a micro-jump to carry the vessel to the other side of the system. The probot double checks its calculations before activating the hyperdrive engine and disappearing in a streak of light.[Sblock=OOC]<span style="color: Gray">The micro-jump is intended to confound anyone's efforts to track the fighter as it departs. DRK-1X will spend the transit time of the micro-jump plotting a new longer hyperspace jump to an empty spot at the edge of the outer-rim devoid of any stellar bodies or phenomena, a place where it can safely leave the cargo pod far away from any of the usual interstellar traffic. I'm looking at a spot roughly halfway between Dubrillion and Zonama Sekot. 1X doesn't want to waste too much time on this side trip so I'm hoping it'll be able to reach it within a few hours or so.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Although 1X has many things it needs to do, figuring out where to go following the side-trip is its priority. It could go to the mysterious coordinates in hopes of finding allies or resources which could aid it in rescuing Dofina or it could try and track the Repulse by itself. What 1X can't do is risk wasting 12 days on a round trip to the middle of nowhere for no clear gain. What 1X needs is to know whether there's anything at the mysterious coordinates that could help it find Dofina or not. The droid memory module the technician gave it is currently its best bet for getting the information it needs. So, while in transit to its interstellar drop-point, 1X will go to work on the memory module.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">The last time DRK-1X tried analyzing the module and its data it couldn't find anything more than a map and spatial coordinates despite its best efforts. It now knows that there's a dormant AI with its own micro-processor lurking around in there someplace. Hopefully that knowledge will be enough to help 1X find it this time. Ideally, 1X would like to search the module for concealed circuit pathways and so locate the AI's core programming. If it succeeds it'll decompile its program so that it can read through its Code and discover what it's designed to do, who it serves and what it knows. If it'll help, 1X can try using some of the datapads it has for their added processing power. <span style="color: LightBlue">(Computer Use +14, taking 20, possible circumstance bonus?)</span></span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">If it again fails to locate and decompile the hidden AI's programming then it'll have to resort to an uncertain tactic; talking. If its best efforts amount to nothing then 1X will take the memory module and plug it into one of the datapads. Assuming the pad has its own energy cell, mic and speaker than it should be able enough to reactivate the module and give the AI the ability to converse. That's a last resort though; the AI could easily try lying to 1X and 1X can't afford that right now.</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Ambrus, post: 2847641, member: 17691"] [B]Crystals[/B] [COLOR=Silver][I]"Statement of fact: I have a holo-recording of her final moments as she hemorrhaged from her carotid artery if you'd care to view it. The Sith's identity was confirmed by my master before and after her death. Proposal: If you're interested in the status of psychic individuals I may be able to further enlighten you. Inquiry: Could you tell me how I might best make use of these attuned crystals?"[/I][/COLOR] [B]Imperial ship[/B] Back aboard the Ari's Sorrow DRK-1X begins processing the pilot's sensor logs and comparing them to those sliced from the station's computer. The probot utilizes the onboard nav-computer's star charts in an effort to fix the Repulse's probable destination based on its hyperspace trajectory out of the system. The probot will execute a series of computer simulations to further verify the results [COLOR=LightBlue](Computer Use +14, Astrogation +4, taking 20)[/COLOR]. [B]Departure[/B] Fearing that it's slicing attempt may eventually be traced back to the Ari's Sorrow, DRK-1X recalls the various MDs from the bazaar. One by one MD-2, MD-3 and MD-4 navigate the station corridors, trundle up the access ramp to deposit their equipment in the Ari's Sorrow's cabin. Afterwards, they roll off and load themselves into the rear cargo pod, strap themselves in and deactivate. Bringing up the rear, MD-1 stops to inquire with the security personnel at the docking bridge about any docking fees and trade-taxes that are owed. It settles in full by paying them from its new credit-chip before depositing its cargo in turn and trundling off to the cargo pod to power down. DRK-1X, still plugged into the Ari's Sorrow's computer, begins powering up the vessel's engines as it transmits a message to the station's operations center. [COLOR=Silver][I]"Station control, this is the Foray advising that we are disconnecting and readying to depart. We'd like to thank you for your hospitality and aid. Foray out."[/I][/COLOR] Disengaging its magnetic docking gear, the Ari's Sorrow breaks free from the station. The spinning motion of the station is enough to carry the ship gently away a few dozen meters before its maneuvering engines fire and cause it to bank away. Slowly accelerating, 1X begins calculating a micro-jump to carry the vessel to the other side of the system. The probot double checks its calculations before activating the hyperdrive engine and disappearing in a streak of light.[Sblock=OOC][COLOR=Gray]The micro-jump is intended to confound anyone's efforts to track the fighter as it departs. DRK-1X will spend the transit time of the micro-jump plotting a new longer hyperspace jump to an empty spot at the edge of the outer-rim devoid of any stellar bodies or phenomena, a place where it can safely leave the cargo pod far away from any of the usual interstellar traffic. I'm looking at a spot roughly halfway between Dubrillion and Zonama Sekot. 1X doesn't want to waste too much time on this side trip so I'm hoping it'll be able to reach it within a few hours or so. Although 1X has many things it needs to do, figuring out where to go following the side-trip is its priority. It could go to the mysterious coordinates in hopes of finding allies or resources which could aid it in rescuing Dofina or it could try and track the Repulse by itself. What 1X can't do is risk wasting 12 days on a round trip to the middle of nowhere for no clear gain. What 1X needs is to know whether there's anything at the mysterious coordinates that could help it find Dofina or not. The droid memory module the technician gave it is currently its best bet for getting the information it needs. So, while in transit to its interstellar drop-point, 1X will go to work on the memory module. The last time DRK-1X tried analyzing the module and its data it couldn't find anything more than a map and spatial coordinates despite its best efforts. It now knows that there's a dormant AI with its own micro-processor lurking around in there someplace. Hopefully that knowledge will be enough to help 1X find it this time. Ideally, 1X would like to search the module for concealed circuit pathways and so locate the AI's core programming. If it succeeds it'll decompile its program so that it can read through its Code and discover what it's designed to do, who it serves and what it knows. If it'll help, 1X can try using some of the datapads it has for their added processing power. [COLOR=LightBlue](Computer Use +14, taking 20, possible circumstance bonus?)[/COLOR] If it again fails to locate and decompile the hidden AI's programming then it'll have to resort to an uncertain tactic; talking. If its best efforts amount to nothing then 1X will take the memory module and plug it into one of the datapads. Assuming the pad has its own energy cell, mic and speaker than it should be able enough to reactivate the module and give the AI the ability to converse. That's a last resort though; the AI could easily try lying to 1X and 1X can't afford that right now.[/COLOR][/sblock] [/QUOTE]
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