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Star Wars - DRK-1X and its Mistress
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<blockquote data-quote="shadowbloodmoon" data-source="post: 2914946" data-attributes="member: 9986"><p>Derek expresses a few concerns, but collaborating with DRK-1X allows them to determine that unless Four's vague information is completely inaccurate, the plan should go relatively smoothly. Once the freighter hits the outside range of the satellite screen, the <em>Sorrow</em> will fire it's last burst to drift through while the freighter is under surveillance by the sensor net. Until called upon, Derek will try to run silent the entire time, only monitoring necessary channels while DRK-1X and Four effect their rescue mission. Critical error tests are simulated between the two, as if playing a game of D'Jerric*, both droids attempting to outwit each other and come up with alternative plans should any of these errors occur. Satisified with the results, they power down and reprogram as necessary for the next step of the mission. </p><p></p><p>Hours later, the <em>Ari's Sorrow</em> emerges from hyperspace. Hurven Seven doesn't look like a busy port, but initial scans do show a small number of ships in the vicinity. As far as either of the two droids can tell, they are not military vessels, but some of them are armed, perhaps for anti-piracy activity. At the moment, no one seems to really care that you've arrived, as no transmissions come in from the surface or any of the ships near the planet. </p><p></p><p>It is around this time that Four awakens. <span style="color: lightgreen">"Did I miss anything?"</span></p><p></p><p>[sblock=OOC]<span style="color: gray">Actually, that's not a bad idea at all. Derek and X's calculations will allow them to determine a safe path so that Derek doesn't accidentally drift into one of the fallen stars. The less activity coming from the Sorrow, the less a chance there is of it being seen as anything other than floating debris. * D'Jerric is Star Wars' chess. </span>[/sblock]</p></blockquote><p></p>
[QUOTE="shadowbloodmoon, post: 2914946, member: 9986"] Derek expresses a few concerns, but collaborating with DRK-1X allows them to determine that unless Four's vague information is completely inaccurate, the plan should go relatively smoothly. Once the freighter hits the outside range of the satellite screen, the [I]Sorrow[/I] will fire it's last burst to drift through while the freighter is under surveillance by the sensor net. Until called upon, Derek will try to run silent the entire time, only monitoring necessary channels while DRK-1X and Four effect their rescue mission. Critical error tests are simulated between the two, as if playing a game of D'Jerric*, both droids attempting to outwit each other and come up with alternative plans should any of these errors occur. Satisified with the results, they power down and reprogram as necessary for the next step of the mission. Hours later, the [i]Ari's Sorrow[/i] emerges from hyperspace. Hurven Seven doesn't look like a busy port, but initial scans do show a small number of ships in the vicinity. As far as either of the two droids can tell, they are not military vessels, but some of them are armed, perhaps for anti-piracy activity. At the moment, no one seems to really care that you've arrived, as no transmissions come in from the surface or any of the ships near the planet. It is around this time that Four awakens. [color=lightgreen]"Did I miss anything?"[/color] [sblock=OOC][color=gray]Actually, that's not a bad idea at all. Derek and X's calculations will allow them to determine a safe path so that Derek doesn't accidentally drift into one of the fallen stars. The less activity coming from the Sorrow, the less a chance there is of it being seen as anything other than floating debris. * D'Jerric is Star Wars' chess. [/color][/sblock] [/QUOTE]
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