Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Star Wars - DRK-1X and its Mistress
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ambrus" data-source="post: 3038636" data-attributes="member: 17691"><p>[sblock=OOC]<span style="color: Gray">Taking the measurements of the entire structure (500 km across with two 150 km spheres on either end) along with the diagrams (1X is in one corner and has to reach the central hub) you've presented I believe DRK-1X is looking at a roughly 100 km straight-line journey to reach the central hub (500 -150 -150 = 200 km, the halfway point being where the central hub is located). Under the best of circumstances (on a flat unobstructed plane) 1X could traverse that distance in a day and a half or thereabouts. Unfortunately, with all the twists, turns and obstacles that 1X will encounter by following the ventilation system, the journey is likely to be stretched out even longer. Every grate, every security device, every unanticipated obstacle will force 1X to pause for some amount of time. It also seems likely that 1X will have to exit the ventilation system on occasion to traverse gaps in the system where separate areas of the superstructure connects together. 1X will also have to periodically stop to plug into the network to check the path ahead in case the superstructure has been modified during the interim since its last previous check due to the constant construction and modification going on.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Such a trip is no small undertaking. 1X will have to shut down and recharge at least once, perhaps twice if the trip takes more than four or five days. Consequently, 1X will carefully study the layout of the superstructure and its various ventilation ducts, maintenance shafts and habitable areas. The probot will map out its route, along with a few secondary and tertiary routes in case of unforeseen and insurmountable obstacles that might crop up along the way. It'll take note of the various isolated computer access ports and carefully choose predetermined rest points along its planned route. It'll then cross-check the route with scheduled maintenance and security checks to avoid, as much as possible, accidental encounters along the way. It'll take careful note of security devices along the route and either find ways to circumvent them or either access their design specifications in hopes of being able to safely bypass them when it reaches those locations.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Finally, 1X will access the droid labour pool data files via the computer network to identify which particular units are assigned to the particular areas it will be traversing along its route. It wants to have the ability to convincingly impersonate such a droid if it happens to be discovered. To that end it'll need to know the designations of units from that area along with a brief rundowns of their assigned responsibilities. 1X is particularly afraid of crossing paths with another Dark Eye; they're smart and quite perceptive. They'd be harder to fool than organic personnel I'd think.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">1X will try to send a message to Four via its own encrypted comlink. It's got a range of 50 km I believe. Since 1X hasn't gone to far from the freighter I assume that she's still within range, at least for the time being. I don't know how close you judge that Derek happens to be to the structure; he and 1X had no expectation of him remaining within comlink distance. The plan is for 1X to slice one of the station's communication arrays once it's ready to signal Derek. Please let me know if you believe that Derek happens to be within range and also hears 1X's message. </span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Once it's sliced the required information and finished its planning 1X will set out. Knowing where security scanners are supposed to be, 1X won't bother taking 20 while scanning ahead; taking 10 and keeping a steady pace is preferable.</span>[/sblock]Having completed is analysis of the layout of the facility DRK-1X carefully obfuscates its slicing activities within the computer network before withdrawing its Code back into itself. The diminutive probot then withdraws, folds and retracts its scomplink probe into its chassis before making its way back to the confined passages of the facility's ventilation system. Before starting the next leg of its long voyage, 1X momentarily pauses to extend its communications antenna to transmit a brief encrypted message intended for Four: <span style="color: Silver"><em>"Violet eyes. Have located body. Am en route."</em></span></p></blockquote><p></p>
[QUOTE="Ambrus, post: 3038636, member: 17691"] [sblock=OOC][COLOR=Gray]Taking the measurements of the entire structure (500 km across with two 150 km spheres on either end) along with the diagrams (1X is in one corner and has to reach the central hub) you've presented I believe DRK-1X is looking at a roughly 100 km straight-line journey to reach the central hub (500 -150 -150 = 200 km, the halfway point being where the central hub is located). Under the best of circumstances (on a flat unobstructed plane) 1X could traverse that distance in a day and a half or thereabouts. Unfortunately, with all the twists, turns and obstacles that 1X will encounter by following the ventilation system, the journey is likely to be stretched out even longer. Every grate, every security device, every unanticipated obstacle will force 1X to pause for some amount of time. It also seems likely that 1X will have to exit the ventilation system on occasion to traverse gaps in the system where separate areas of the superstructure connects together. 1X will also have to periodically stop to plug into the network to check the path ahead in case the superstructure has been modified during the interim since its last previous check due to the constant construction and modification going on. Such a trip is no small undertaking. 1X will have to shut down and recharge at least once, perhaps twice if the trip takes more than four or five days. Consequently, 1X will carefully study the layout of the superstructure and its various ventilation ducts, maintenance shafts and habitable areas. The probot will map out its route, along with a few secondary and tertiary routes in case of unforeseen and insurmountable obstacles that might crop up along the way. It'll take note of the various isolated computer access ports and carefully choose predetermined rest points along its planned route. It'll then cross-check the route with scheduled maintenance and security checks to avoid, as much as possible, accidental encounters along the way. It'll take careful note of security devices along the route and either find ways to circumvent them or either access their design specifications in hopes of being able to safely bypass them when it reaches those locations. Finally, 1X will access the droid labour pool data files via the computer network to identify which particular units are assigned to the particular areas it will be traversing along its route. It wants to have the ability to convincingly impersonate such a droid if it happens to be discovered. To that end it'll need to know the designations of units from that area along with a brief rundowns of their assigned responsibilities. 1X is particularly afraid of crossing paths with another Dark Eye; they're smart and quite perceptive. They'd be harder to fool than organic personnel I'd think. 1X will try to send a message to Four via its own encrypted comlink. It's got a range of 50 km I believe. Since 1X hasn't gone to far from the freighter I assume that she's still within range, at least for the time being. I don't know how close you judge that Derek happens to be to the structure; he and 1X had no expectation of him remaining within comlink distance. The plan is for 1X to slice one of the station's communication arrays once it's ready to signal Derek. Please let me know if you believe that Derek happens to be within range and also hears 1X's message. Once it's sliced the required information and finished its planning 1X will set out. Knowing where security scanners are supposed to be, 1X won't bother taking 20 while scanning ahead; taking 10 and keeping a steady pace is preferable.[/COLOR][/sblock]Having completed is analysis of the layout of the facility DRK-1X carefully obfuscates its slicing activities within the computer network before withdrawing its Code back into itself. The diminutive probot then withdraws, folds and retracts its scomplink probe into its chassis before making its way back to the confined passages of the facility's ventilation system. Before starting the next leg of its long voyage, 1X momentarily pauses to extend its communications antenna to transmit a brief encrypted message intended for Four: [COLOR=Silver][I]"Violet eyes. Have located body. Am en route."[/I][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Star Wars - DRK-1X and its Mistress
Top