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Star Wars - DRK-1X and its Mistress
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<blockquote data-quote="shadowbloodmoon" data-source="post: 3047934" data-attributes="member: 9986"><p>[sblock=OOC]<span style="color: gray">Well, after quite a bit of money and work, they replaced the fuse-box with a circuit breaker system, new ground wires and even a surge protection system for the whole house. So far, things have been running pretty smoothly, thankfully.</span>[/sblock]</p><p></p><p>It takes a little while for Four to respond to your query, but when she does, it sounds hurried. She has also apparently returned to a female body. <span style="color: lightgreen">"Spoke too soon. Almost lost that one, had to ditch old face. I'm sending you a series of coordinates, I'll be at each location for a short period of time before moving on towards primary body. Recommend finding transport to location."</span></p><p></p><p>She ends her transmission with a set of coordinates that you are able to correlate with the plans of the complex that you have stored in your memory banks. Most all of them seem to be located in the personnel sections of the facility, and with some quick Code work, you are able to associate rooms with names. Though you have no record of encountering these names before, the records you have from the station tell you that they are all scientists of one speciality or another. </p><p></p><p>Your internal chronometer ticks away the hours as you make progress toward your ultimate goal of rescuing Mistress Dofina. The vents, unpopulated hallways and at times, simply hiding on the ceiling have kept you out of view. The basic holo imager security systems are pointed towards the floors of the facility, not the ceilings and even if they were, some random Code inserted in the proper place would take care of what they saw. </p><p></p><p>The first problem occurs when you are about nine hours into your progress. You've run through your system many other possible routes, but each one would take you much farther off course than you would like. You are currently located near a junction point in the connecting sections of the complex. The only way to get to the vent you need to access is by crossing this subcommand center. Its layout is similar to what you would expect in a circular base that would be in space, but attached to the facility. You've come to a point where the vent exits into an open area used for cargo transfer. In fact, according to the plans, a hangar is attached to it via an opening in the ceiling of this room. </p><p></p><p>Running a quick scan and comparison with the information you have stored within, you find that there are two exits other than the one in the ceiling. One will lead you directly into a security check point that leads to another part of this subcommand system and further towards your goal, the other appears to be an empty room, as there is no description of its contents in the plans you found so far. The security point is manned by at least four individuals at all times, and at various intervals, one of your lesser counterparts comes by on patrol as well. The cargo bay itself stands empty as far as organics go, but there are two CLL-8 Binary Lifting Droids moving materials around. The door to the hangar above is currently closed.</p></blockquote><p></p>
[QUOTE="shadowbloodmoon, post: 3047934, member: 9986"] [sblock=OOC][color=gray]Well, after quite a bit of money and work, they replaced the fuse-box with a circuit breaker system, new ground wires and even a surge protection system for the whole house. So far, things have been running pretty smoothly, thankfully.[/color][/sblock] It takes a little while for Four to respond to your query, but when she does, it sounds hurried. She has also apparently returned to a female body. [color=lightgreen]"Spoke too soon. Almost lost that one, had to ditch old face. I'm sending you a series of coordinates, I'll be at each location for a short period of time before moving on towards primary body. Recommend finding transport to location."[/color] She ends her transmission with a set of coordinates that you are able to correlate with the plans of the complex that you have stored in your memory banks. Most all of them seem to be located in the personnel sections of the facility, and with some quick Code work, you are able to associate rooms with names. Though you have no record of encountering these names before, the records you have from the station tell you that they are all scientists of one speciality or another. Your internal chronometer ticks away the hours as you make progress toward your ultimate goal of rescuing Mistress Dofina. The vents, unpopulated hallways and at times, simply hiding on the ceiling have kept you out of view. The basic holo imager security systems are pointed towards the floors of the facility, not the ceilings and even if they were, some random Code inserted in the proper place would take care of what they saw. The first problem occurs when you are about nine hours into your progress. You've run through your system many other possible routes, but each one would take you much farther off course than you would like. You are currently located near a junction point in the connecting sections of the complex. The only way to get to the vent you need to access is by crossing this subcommand center. Its layout is similar to what you would expect in a circular base that would be in space, but attached to the facility. You've come to a point where the vent exits into an open area used for cargo transfer. In fact, according to the plans, a hangar is attached to it via an opening in the ceiling of this room. Running a quick scan and comparison with the information you have stored within, you find that there are two exits other than the one in the ceiling. One will lead you directly into a security check point that leads to another part of this subcommand system and further towards your goal, the other appears to be an empty room, as there is no description of its contents in the plans you found so far. The security point is manned by at least four individuals at all times, and at various intervals, one of your lesser counterparts comes by on patrol as well. The cargo bay itself stands empty as far as organics go, but there are two CLL-8 Binary Lifting Droids moving materials around. The door to the hangar above is currently closed. [/QUOTE]
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