blackshirt5
First Post
OK, I'm getting ready to run a Star Wars D20 campaign(probably not starting for antoher month or so, but still), and I fugred I'd ask for some help. I need a few things for my campaign, and thus I turn to the great minds of ENWorld...as well as Piratecat.
Lightsabers: It's going to be set in the New Republic, and it's going to be an all-Jedi campaign focusing on exploration, action, and enlightenment. The problem I'm having is this: How to make some of the Jedi distinct? Obviously, one way is with personality, but aside from that, I figured that the lightsaber would be an easy way to distinguish; since this isn't the Old Republic, they don't have all the knowledge of the Old Jedi Order, so I want all the lightsabers(at least for the PCs and the major NPCs) to be distinctive. Can you think of anything to help make sabers distinctive? Even if it's just a cool design on the handle or a strange color, as opposed to a special feature(like a blaster built into the handle, a call beacon for the ship, etc.), that'd be a great help for me.
Villains: I'm thinking of doing something with The Sith, possibly involving a new rise in the order, led by Lumiya and a reborn Darth Bane(his spirit is possessing a former Jedi Student); whee they've thrown out the Rule of Two, or taken to using Dark Jedi for their purposes. What suggestions do you have for the Sith? Anything? I don't have any of the books yet, but I've glanced through the Dark Side Sourcebook, so anything related to that could be cool.
Superweapons: Every good villainous plan needs a superweapon. I can't think of one. Could anybody help me on this?
Anything else I can think of I'll throw into here. All help is appreciated. Thanks!
Lightsabers: It's going to be set in the New Republic, and it's going to be an all-Jedi campaign focusing on exploration, action, and enlightenment. The problem I'm having is this: How to make some of the Jedi distinct? Obviously, one way is with personality, but aside from that, I figured that the lightsaber would be an easy way to distinguish; since this isn't the Old Republic, they don't have all the knowledge of the Old Jedi Order, so I want all the lightsabers(at least for the PCs and the major NPCs) to be distinctive. Can you think of anything to help make sabers distinctive? Even if it's just a cool design on the handle or a strange color, as opposed to a special feature(like a blaster built into the handle, a call beacon for the ship, etc.), that'd be a great help for me.
Villains: I'm thinking of doing something with The Sith, possibly involving a new rise in the order, led by Lumiya and a reborn Darth Bane(his spirit is possessing a former Jedi Student); whee they've thrown out the Rule of Two, or taken to using Dark Jedi for their purposes. What suggestions do you have for the Sith? Anything? I don't have any of the books yet, but I've glanced through the Dark Side Sourcebook, so anything related to that could be cool.
Superweapons: Every good villainous plan needs a superweapon. I can't think of one. Could anybody help me on this?
Anything else I can think of I'll throw into here. All help is appreciated. Thanks!
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