STAR WARS: Need help designing evil base

Iron_Chef

First Post
Need advice and ideas on designing/filling a (non-secret) official headquarters for Sith Security Service (KOTOR era ISB equivalent)... think futuristic KGB/Stasi/Gestapo.

Players need to infiltrate and extract info from central computer. Looking for any ideas: traps, security devices, NPCs, maps, computer/slicing challenges, etc. Thanks!
 

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I'm reconsidering running that adventure and just assigning it to qualified NPCs in the party... Why? Because it requires too much sneaky/sneaky, and not enough choppy/choppy. :D Unless you can think of a way for more combat action that still allows for the PCs to escape with the stolen info. Setting the base on Korriban makes it hard, because of reinforcements. I could make it an asteroid base somewhere (map in Rebellion Era SB) that would allow for minimum stealth and maximum carnage...

I have another adventure idea I could run instead that combines some sneaky/sneaky at first with plenty of choppy/choppy later.
 

WAIT A MINUTE! I'm a gosh-darned moron. I can resolve my dilemma while still appearing to give the players a choice to agonize over! If I make the enemy location an asteroid base, all I have to do is swap out the Sith for rogue Jedi and droids. Going to either base results in accessing the SAME information from the computer, but the lead-in is just different: going to the Sith base requires the aid of the ex-Sith NPC, and going to the rogue Jedi base requires the aid of the fallen Jedi NPC. By imposing a time limit, the PCs will only be able to go to one base. Their fear of dying (and lack of spaceships) will prevent them from splitting up. I can create one base with one set of information and just populate it with two different sets of adversaries! Traps and sensors remain the same, LOL. Brilliant! I could kiss myself. And now if you'll excuse me, I think I will. :uhoh:
 

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