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<blockquote data-quote="Insight" data-source="post: 1375516" data-attributes="member: 11437"><p><strong>Seeking Mrs. Brightway Part Two</strong></p><p></p><p>Returning to Alderaan for further instructions, Beedo and Vort Weer set in a hyperspace course and wait out the 17-hour journey. Just a few seconds before the hyperdrive exit signal would have sounded, the Y-Wing Fighter abruptly jumps out of hyperspace and proximity alarms blare. Where there should have been a large green planet, Beedo and Weer see only a vast asteroid field!</p><p></p><p>Maneuvering past a huge, looming asteroid, the Rebels quickly check their navicomputer to get a handle on their location. Everything seems in order - the Y-Wing really was in the Alderaan system, but no planet in sight. The navicomputer showed nothing about an asteroid field in the Alderaan system, yet here it was. </p><p></p><p>Just as Beedo checks the astrogation charts for a new destination, two Imperial TIE Fighters appear from behind an asteroid and attack! Weer quickly boosts shields and returns fire as the Rodian pilot evades the Imperials' attacks. The Y-Wing is rocked by blaster fire, though the shields hold. On the far side of the asteroid field, Beedo and Weer spot an Imperial Star Destroyer. Time to go...</p><p></p><p>Plotting a hyperspace course during a dogfight is not recommended, but this did not stop Beedo from trying. Systems within reason included Kuat, Caamas, Brentaal, and Corellia. Of these, the Rebels choose Corellia for both its widely-traveled space lanes and rumored Alliance influence. Just as the TIE Fighters regroup for another pass, the Y-Wing blips out of existence and off to the Corellian system.</p><p></p><p>Arriving at their intended destination without incident, Beedo and Weer find Corellia abuzz with various wild rumors about Alderaan. They overhear chatter between pilots about the Empire actually destroying Alderaan from space. Other rumors also fly about, but anyone who claimed to have been to Alderaan agreed that the Empire likely had something to do with its disappearance.</p><p></p><p>Using an Alliance secret radio code, the agents call down to Corellia, hoping for a response. They are mildly surprised to learn that their cell commander, Major Devan Brightway, is not only on Corellia, but needs their immediate assistance. Major Brightway calls Beedo and Weer down to Kor Vella, a minor city on the golden planet, to help him search for his wife, Andina, whom he fears may have been abducted!</p><p></p><p>When the heroes land, Maj. Brightway explains that he was to meet Andina outside the Kor Vella theater, but she was not there. Calls to her commlink were unanswered, and the Major was becoming quite concerned. Brightway asks Weer and Beedo to search the starport for Andina, while he works some contacts in town. Vort and Beedo return to the starport and check the bay where Andina's ship was berthed, and they spot a trio of ruffians carrying a woman out of the ship!</p><p></p><p>Beedo and Weer give chase, following the ruffians down an access corridor and eventually using a turbolift to get to the ground level. There, Weer sees the ruffians hop on swoops and start off through the city. The former mercenary notices a Zabrak merchant selling speederbikes, apparently oblivious to the events occurring around him. Weer impulsively jumps on a speederbike and follows the thugs through Kor Vella. Beedo follows quickly, though he has a little trouble starting his own bike. Despite the protests of the Zabrak merchant, the chase is on...</p><p></p><p>Beedo and Weer chase the swoopers through the busy streets of Kor Vella, under bridges, around large creature mounts, and around tight corners. After a short while, the chase turns into a running firefight. Beedo and Weer fire shots with the laser cannons mounted beneath their bikes, while the swoopers return fire with floater mines. A few twists and turns later, the swoopers head out of the busy city toward the nearby mountains, but not before a floater mine drops Beedo off his bike and into unconsciousness.</p><p></p><p>Weer continues to follow the swoopers, up the mountain to an abandoned Imperial satellite station, where they take the bound Andina Brightway inside. When he is sure he has not been spotted, Weer heads back to collect Beedo and notifies Major Brightway of the situation.</p><p></p><p>The heroes must rescue the Major's wife and quickly, before something terrible happens to her!</p></blockquote><p></p>
[QUOTE="Insight, post: 1375516, member: 11437"] [b]Seeking Mrs. Brightway Part Two[/b] Returning to Alderaan for further instructions, Beedo and Vort Weer set in a hyperspace course and wait out the 17-hour journey. Just a few seconds before the hyperdrive exit signal would have sounded, the Y-Wing Fighter abruptly jumps out of hyperspace and proximity alarms blare. Where there should have been a large green planet, Beedo and Weer see only a vast asteroid field! Maneuvering past a huge, looming asteroid, the Rebels quickly check their navicomputer to get a handle on their location. Everything seems in order - the Y-Wing really was in the Alderaan system, but no planet in sight. The navicomputer showed nothing about an asteroid field in the Alderaan system, yet here it was. Just as Beedo checks the astrogation charts for a new destination, two Imperial TIE Fighters appear from behind an asteroid and attack! Weer quickly boosts shields and returns fire as the Rodian pilot evades the Imperials' attacks. The Y-Wing is rocked by blaster fire, though the shields hold. On the far side of the asteroid field, Beedo and Weer spot an Imperial Star Destroyer. Time to go... Plotting a hyperspace course during a dogfight is not recommended, but this did not stop Beedo from trying. Systems within reason included Kuat, Caamas, Brentaal, and Corellia. Of these, the Rebels choose Corellia for both its widely-traveled space lanes and rumored Alliance influence. Just as the TIE Fighters regroup for another pass, the Y-Wing blips out of existence and off to the Corellian system. Arriving at their intended destination without incident, Beedo and Weer find Corellia abuzz with various wild rumors about Alderaan. They overhear chatter between pilots about the Empire actually destroying Alderaan from space. Other rumors also fly about, but anyone who claimed to have been to Alderaan agreed that the Empire likely had something to do with its disappearance. Using an Alliance secret radio code, the agents call down to Corellia, hoping for a response. They are mildly surprised to learn that their cell commander, Major Devan Brightway, is not only on Corellia, but needs their immediate assistance. Major Brightway calls Beedo and Weer down to Kor Vella, a minor city on the golden planet, to help him search for his wife, Andina, whom he fears may have been abducted! When the heroes land, Maj. Brightway explains that he was to meet Andina outside the Kor Vella theater, but she was not there. Calls to her commlink were unanswered, and the Major was becoming quite concerned. Brightway asks Weer and Beedo to search the starport for Andina, while he works some contacts in town. Vort and Beedo return to the starport and check the bay where Andina's ship was berthed, and they spot a trio of ruffians carrying a woman out of the ship! Beedo and Weer give chase, following the ruffians down an access corridor and eventually using a turbolift to get to the ground level. There, Weer sees the ruffians hop on swoops and start off through the city. The former mercenary notices a Zabrak merchant selling speederbikes, apparently oblivious to the events occurring around him. Weer impulsively jumps on a speederbike and follows the thugs through Kor Vella. Beedo follows quickly, though he has a little trouble starting his own bike. Despite the protests of the Zabrak merchant, the chase is on... Beedo and Weer chase the swoopers through the busy streets of Kor Vella, under bridges, around large creature mounts, and around tight corners. After a short while, the chase turns into a running firefight. Beedo and Weer fire shots with the laser cannons mounted beneath their bikes, while the swoopers return fire with floater mines. A few twists and turns later, the swoopers head out of the busy city toward the nearby mountains, but not before a floater mine drops Beedo off his bike and into unconsciousness. Weer continues to follow the swoopers, up the mountain to an abandoned Imperial satellite station, where they take the bound Andina Brightway inside. When he is sure he has not been spotted, Weer heads back to collect Beedo and notifies Major Brightway of the situation. The heroes must rescue the Major's wife and quickly, before something terrible happens to her! [/QUOTE]
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