starlight

AbeTheGnome

First Post
Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
how far can a human see in starlight or moonlight?
 

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Hard to say. If there's a campfire 100ft away, the human will probably see it... as well as the people 20ft around it. Elves would still see the guard sitting 40ft from the campfire in the trees.
 

Darklone said:
Hard to say. If there's a campfire 100ft away, the human will probably see it... as well as the people 20ft around it. Elves would still see the guard sitting 40ft from the campfire in the trees.
are there no rules for range of vision with no direct source of illumination? why would they even bother specifying "twice as far as a human in starlight" if there's no rule about how far a human can see under those conditions?
 

AbeTheGnome said:
are there no rules for range of vision with no direct source of illumination? why would they even bother specifying "twice as far as a human in starlight" if there's no rule about how far a human can see under those conditions?

Because starlight is just referring to the amount of illumination from the sky. There are other factors that must be taken into consideration: terrain, other light sources, structures, etc. It's entirely dependant on the situation and, therefore, the DM. If a human is allowed to see 30ft in a specific situation, the elf can see 60ft. That's it.
 

This was a simple question in 3.0, which had a nice table to do spot checks for outdoor encounters. I hate hate hate hate HATE that they took away this table in 3.5.

From that table, starlight increases your spot check DC by 10 (5 with low light). Moonlight increaases them by 5 (0 if you have low light).
 

How far a human can see is infinite (see that star?) unless it's reduced (by star dust) to total concealment. So claiming an elf can see twice as far is absurd.

I suspect they meant for it to apply to encounter distance. These values still exist in 3.5 in terrain section of dmg (or SRD).
http://www.d20srd.org/encounterCalculator.htm
http://www.d20srd.org/srd/skills/spot.htm
http://www.d20srd.org/srd/wilderness.htm
SRD said:
Stealth and Detection in Mountains
As a guideline, the maximum distance in mountain terrain at which a Spot check for detecting the nearby presence of others can succeed is 4d10×10 feet.
 

ok, i may as well give the situation that needs to be resolved. Savage Tides, chp. 1: my character, a stealthy archer, has just boarded the Blue Nixie by way of the ropes on the far side. the pirates (or whatever) are on the other side. that's a distance of something like 115 ft. i assume there's no source of illumination on the pier or the ship other than starlight, and maybe moonlight. this is not forest terrain, or mountainous terrain, or whatever. can the pirates see me? can i see the pirates? do i get a bonus to my hide check? my character has darkvision, but what if he didn't? i've not been able to find rules to help arbitrate this situation, or any similar one.
 

Hiya Abe.
I'm assuming it's my game, so here goes on your rules clarification for this example, at least: You, Kilmer and Nova have boarded the ship. So far, you and Nova have used the mast to hide (both Natural 20's, blimey!), so you're both in no need for ay modifiers. However, I've factored in -2 to the roll for the Pirate's spot check on you - but hey! they won't spot you anyway :)

If anybody with more knowledge on the rules on this subject is present, please, feel free to correct me. Live and learn, eh? :)

Chris

p.s. The closest I got, Abe, in case you're interested, is the PHB pg. 165. Also, the back of my Dungeon Master's Screen has distance in different terrain.
 

hey, what a coincidence. i didn't know you were a Brit!

i'm just asking these questions for future reference, by the way, for when i DM a game. you're welcome to arbitrate it how you wish, or even hand-wave it. that's probably what i would do if it came up, but i was just wondering what the RAW had to say about it, and i can't find anything.

i did find that Spot checks suffer a -1 penalty per 10 feet... but 10 feet beyond what? the illumination rules don't cover natural light, only torches and the like. the terrain rules don't really cover urban settings, aside from well-lit thoroughfares (which this isn't). and what's the base Spot DC for someone who isn't actively hiding, anyway? i dunno, this situation just brought up a couple questions about rules arbitration, and each of those questions brought up a few more.

what did you apply the -2 penalty for? would Bo suffer the same penalty if he didn't have darkvision?
 

Bo would indeed, and still does, until he gets within 60 ft. :) ;) If I ever forget about it, I factor it in myself, and let you know in the post.
I think sight is not covered well in 3.5. I usually try wing it, personally. Mind you, I do that a lot throughout life! (esp. until I learn my life in drama pieces).

p.s. Aye, I hail from Blighty! :D
 

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