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[Stars Without Number] Hard Light RG
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<blockquote data-quote="kinem" data-source="post: 6002017" data-attributes="member: 24234"><p><strong>Jase McMoon, warrior</strong></p><p></p><p>Jase McMoon, human warrior 1, hp 5</p><p>AC 4 (body armor) or AC 8 (no armor)</p><p>attacks:</p><p>stun baton +2, 1d8 nonlethal (costs 1/40 A cell) or</p><p>monoblade +2, 1d8+1 or</p><p>laser rifle +3 ranged, 1d10 (costs 1/20 A cell) or</p><p>laser rifle burst +5 ranged, 1d10+2 (costs 3/20 A cell)</p><p></p><p>str: 16</p><p>int: 16</p><p>wis: 14</p><p>dex: 14</p><p>con: 16</p><p>cha: 11</p><p></p><p>class ability: Veteran’s Luck</p><p>Once during each combat the warrior can completely negate a successful attack roll against him. The warrior may choose to wait until after damage is rolled to use this ability. Th is ability does not function against environmental hazards or other non-combat dangers, and it does not apply to hits against a vehicle the warrior is piloting or riding.</p><p></p><p>background package: Soldier</p><p>Skills: Combat/Projectile, Combat/Unarmed, Culture/World, Tactics</p><p>warrior training package: Space Marine</p><p>Skills: Combat/Energy Weapon, Combat/Primitive, Culture/Spacer, Exosuit, Tactics, Tech/Astronautics</p><p></p><p>skills: Combat/Energy Weapon +0, Combat/Primitive +0, Combat/Projectile +0, Combat/Unarmed +0, Exosuit+0, Culture/Spacer +0, Culture/World +0, Tactics +1, Tech/Astronautics +0</p><p></p><p>starting equipment: 900 credits</p><p>woven body armor, 400 cr, AC 5 (4 w/dex)</p><p>monoblade, 1d8+1 damage, range 6/9, 50 cr</p><p>stun baton, 1d8 damage (nonlethal; 40 hits/power cell type A), 50 cr</p><p>laser rifle (+1 bonus to hit, 1d10 damage, can use burst for +2 to hit and damage; costs 3 shots)</p><p>(range 300/500, 20 shots/A cell), 300 cr</p><p>power cells (5 x A), 100 cr</p><p></p><p>Jase McMoon joined the army and concentrated on the tasks at hand and on building his skills. With little action available on Loontoo, he became a mercenary and served on several planets. Having seen more action than he liked on Quarsc, he's hoping that the new assignment proves peaceful.</p><p></p><p>He is 6'6", with dark brown skin, black hair, and blue eyes.</p></blockquote><p></p>
[QUOTE="kinem, post: 6002017, member: 24234"] [b]Jase McMoon, warrior[/b] Jase McMoon, human warrior 1, hp 5 AC 4 (body armor) or AC 8 (no armor) attacks: stun baton +2, 1d8 nonlethal (costs 1/40 A cell) or monoblade +2, 1d8+1 or laser rifle +3 ranged, 1d10 (costs 1/20 A cell) or laser rifle burst +5 ranged, 1d10+2 (costs 3/20 A cell) str: 16 int: 16 wis: 14 dex: 14 con: 16 cha: 11 class ability: Veteran’s Luck Once during each combat the warrior can completely negate a successful attack roll against him. The warrior may choose to wait until after damage is rolled to use this ability. Th is ability does not function against environmental hazards or other non-combat dangers, and it does not apply to hits against a vehicle the warrior is piloting or riding. background package: Soldier Skills: Combat/Projectile, Combat/Unarmed, Culture/World, Tactics warrior training package: Space Marine Skills: Combat/Energy Weapon, Combat/Primitive, Culture/Spacer, Exosuit, Tactics, Tech/Astronautics skills: Combat/Energy Weapon +0, Combat/Primitive +0, Combat/Projectile +0, Combat/Unarmed +0, Exosuit+0, Culture/Spacer +0, Culture/World +0, Tactics +1, Tech/Astronautics +0 starting equipment: 900 credits woven body armor, 400 cr, AC 5 (4 w/dex) monoblade, 1d8+1 damage, range 6/9, 50 cr stun baton, 1d8 damage (nonlethal; 40 hits/power cell type A), 50 cr laser rifle (+1 bonus to hit, 1d10 damage, can use burst for +2 to hit and damage; costs 3 shots) (range 300/500, 20 shots/A cell), 300 cr power cells (5 x A), 100 cr Jase McMoon joined the army and concentrated on the tasks at hand and on building his skills. With little action available on Loontoo, he became a mercenary and served on several planets. Having seen more action than he liked on Quarsc, he's hoping that the new assignment proves peaceful. He is 6'6", with dark brown skin, black hair, and blue eyes. [/QUOTE]
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