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<blockquote data-quote="Capricia" data-source="post: 6319642" data-attributes="member: 6777135"><p>One thing I'm not liking is how different Preserve Life is from Second Wind.</p><p></p><p>Second Wind heals 1d10+Level and takes a Bonus (minor) Action, but can only target the fighter.</p><p></p><p>Preserve Life heals 5*Level and takes an Action, can only heal characters up to half their hp, but can spread the healing out in precise numbers among multiple allies.</p><p></p><p>At level 2, Fighter gets 1d10+2, averaging to 7.5. Cleric gets 10. So from the start it's already outstripped, with the cleric version being 33% stronger.</p><p></p><p>At level 10, Fighter gets 1d10+10, average of 15.5, while the cleric gets 50. That's 222% stronger, and it only becomes more extreme.</p><p></p><p>More simply, Preserve Life is something that a Cleric is going to want to use all 20 levels, while Second Wind is something that's only going to be relevant in those first few levels.</p><p></p><p>What I'll probably end up doing is have Second Wind heal based on max hp of the fighter rather than the level. So at 100 hp, make it d10+25.</p></blockquote><p></p>
[QUOTE="Capricia, post: 6319642, member: 6777135"] One thing I'm not liking is how different Preserve Life is from Second Wind. Second Wind heals 1d10+Level and takes a Bonus (minor) Action, but can only target the fighter. Preserve Life heals 5*Level and takes an Action, can only heal characters up to half their hp, but can spread the healing out in precise numbers among multiple allies. At level 2, Fighter gets 1d10+2, averaging to 7.5. Cleric gets 10. So from the start it's already outstripped, with the cleric version being 33% stronger. At level 10, Fighter gets 1d10+10, average of 15.5, while the cleric gets 50. That's 222% stronger, and it only becomes more extreme. More simply, Preserve Life is something that a Cleric is going to want to use all 20 levels, while Second Wind is something that's only going to be relevant in those first few levels. What I'll probably end up doing is have Second Wind heal based on max hp of the fighter rather than the level. So at 100 hp, make it d10+25. [/QUOTE]
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