5E Starter Set Cleric Sheet

Drakhar

Villager
Just looking at the stats and comparing them to the humans. Human: 16/15/14/13/11/9 Dwarf: 16/15/14/12/10/8, initial worries that the human was keeping +1 to all shows that this is not the case.
 

Mirtek

Explorer
initial worries that the human was keeping +1 to all shows that this is not the case.
Yeah, who would ever want humans to be competitve to the ubermensch races :( +1 to three (probably even forced to be the lowest three) totally makes up for darkvision and an extra hp every level. Three cheers for the humans .... or not
 
Just looking at the stats and comparing them to the humans. Human: 16/15/14/13/11/9 Dwarf: 16/15/14/12/10/8, initial worries that the human was keeping +1 to all shows that this is not the case.
Actually I do not believe that this proves it at all. Race and Subrace (where available) can all affect your stats.
 
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Drakhar

Villager
Yeah, who would ever want humans to be competitve to the ubermensch races :(
I do want the humans to be competitive, what I don't want is humans to be better statistically then all the other races. Give humans floating attribute points and extra proficiency with a skill or even a saving throw to show human's versatility and potential, they don't need to be just as agile and smart as an Elf, while also being as hardy and wise as a Dwarf and as strong and charismatic as a Dragonborn. Doing it that way devalues the other races.
 

jrowland

Villager
Just looking at the stats and comparing them to the humans. Human: 16/15/14/13/11/9 Dwarf: 16/15/14/12/10/8, initial worries that the human was keeping +1 to all shows that this is not the case.
Or it could be Dwarves (and other races) get +2 to one stat and +1 to another.

If Standard Array: 15,14,13,12,10,8
Humans get +1 to all: 16,15,14,13,11,9
Dwarves gets +2/+1: 16*,15**,14,13,12,10,8 (* +1, ** +2)

Speculation of course, but it doesn't necessarily mean humans lost +1 to all
 
I do want the humans to be competitive, what I don't want is humans to be better statistically then all the other races. Give humans floating attribute points and extra proficiency with a skill or even a saving throw to show human's versatility and potential, they don't need to be just as agile and smart as an Elf, while also being as hardy and wise as a Dwarf and as strong and charismatic as a Dragonborn. Doing it that way devalues the other races.
A +1 to a stat is a lot different than a +2 to a stat. It is close but does not make them on par with a race with a +2 to a stat.

So the Human can be almost as agile or as smart an Elf, or almost as hardy as a Dwarf or almost as Strong and Charismatic as a Dragonborn but they aren't just quite equal but close to them.
 

Drakhar

Villager
Or it could be Dwarves (and other races) get +2 to one stat and +1 to another.

If Standard Array: 15,14,13,12,10,8
Humans get +1 to all: 16,15,14,13,11,9
Dwarves gets +2/+1: 16*,15**,14,13,12,10,8 (* +1, ** +2)

Speculation of course, but it doesn't necessarily mean humans lost +1 to all
Well that would be true, except you've given Dwarves 7 stats not 6.
 

Drakhar

Villager
So doing a little reverse engineering and checking with the playtest, Hill Dwarves get +1 Con and +1 Str. Taking away those bonuses gives the array of 16/14/13/12/10/8. Which means that Human's cannot get +1 to all stats because of the lack of a 17. Which means...they get +1 to 5? That seems odd
 
So doing a little reverse engineering and checking with the playtest, Hill Dwarves get +1 Con and +1 Str. Taking away those bonuses gives the array of 16/14/13/12/10/8. Which means that Human's cannot get +1 to all stats because of the lack of a 17. Which means...they get +1 to 5? That seems odd
Things have changed since the Beta packet a little bit :)
 

Nikosandros

Golden Procrastinator
A +1 to a stat is a lot different than a +2 to a stat. It is close but does not make them on par with a race with a +2 to a stat.

So the Human can be almost as agile or as smart an Elf, or almost as hardy as a Dwarf or almost as Strong and Charismatic as a Dragonborn but they aren't just quite equal but close to them.
Until the latest playtest package, non-humans didn't get +2 to a stat. If that's how things are now, I'll be certainly more accepting towards humans getting +1 to all stats. In this way humans would be well rounded, while the other races can excel in a single stat.
 

M.L. Martin

Adventurer
Changes I noticed when posting this at RPGNet:
  • Prepared spells are now level + casting stat modifier (so for most purposes, level + 3 or 4 at 1st-3rd level, level + 5 by mid-levels)
  • Turn undead's destruction clause is now triggered by CR, not Max HP.
 

ccooke

Explorer
Interesting.

"You can prepare a number of spells equal to your level + your Wisdom modifier" - This cleric can choose to prepare up to four spells at level 1, plus the two domain spells always available. No bonus spell slots (which is good for power levels), but it's nice that having a good primary stat will make a bigger difference now.
 

Talath

Villager
If you add +1 to the entire array you get 16/15/14/13/11/9, which was what the human fighter had. They still have +1 to all stats.
 

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