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Starting an adventure path midstream? (other ideas wanted, too)

NewJeffCT

First Post
As I had detailed a bit in another thread I started yesterday, I began Rise of the Runelords as a 4E game last year, but I seem to have burned out on it after finishing up the second adventure (The Skinsaw Murders) I initially liked the first two adventures, but when starting to prep beyond that, I didn't like the remainder of the AP.

The PCs are around level 8 in 4E now and are generally geared towards more outdoorsy type stuff (nobody really good with diplomacy/bluff/intimidate)

My thinking is to start something new and possibly keep RotRL in the background and keep the characters as is.

Are there any adventure paths (Paizo, WotC or other) that would work well with the party coming in at a higher level like my group? I don't mind converting encounters from 3.5 to 4E or anything like that.

Thanks
 

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