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<blockquote data-quote="Desh-Rae-Halra" data-source="post: 6675221" data-attributes="member: 81852"><p>Hi Gang,</p><p>I just got Star Wars: Force and Destiny RPG and was building my starting character. I then realized that I might be sabotaging the characters long term success by going with my initial build. Here is the basic comparison of how I can start the game (110 XP build= 100 from Race + 10 from Morality)</p><p></p><p><u>Option A</u></p><p><u></u>Race: Twi'lek</p><p>Career: Sentinel</p><p>Brawn: 1</p><p>Agility: 2</p><p>Intellect: 2</p><p>Cunning: 2</p><p>Willpower: 2</p><p>Presence: 3</p><p></p><p>Skills:</p><p>Charm: 1</p><p>Computers: 1</p><p>Cool: 1</p><p>Coordination: 1</p><p>Deception: 1</p><p>Perception: 1</p><p>Skulduggery: 1</p><p>Stealth: 1</p><p>Streetwise: 1</p><p>Lightsaber: 2</p><p>Core Worlds: 1</p><p>Underworld: 1</p><p></p><p>Specialization Abilities:</p><p>Sleight of Mind (1)</p><p>Resist Disarm</p><p>Makashi Technique</p><p>Duelists Training</p><p></p><p>Force Power: Seek</p><p></p><p>OR Option B:</p><p></p><p>Race: Twi'lek</p><p>Career: Sentinel</p><p>Brawn: 2</p><p>Agility: 2</p><p>Intellect: 2</p><p>Cunning: 3</p><p>Willpower: 2</p><p>Presence: 4</p><p></p><p>Skills:</p><p>Charm: 1</p><p>Deception: 1</p><p>Perception: 1</p><p>Stealth: 1</p><p>Underworld: 1</p><p>Streetwise: 1</p><p>Ranged (Light): 1</p><p>Core Worlds: 1</p><p></p><p>Specialization Abilities:</p><p>Sleight of Mind (1)</p><p></p><p>So this was my thinking. </p><p>- In neither case do I start with a Lightsaber, but with Option A, at least when I get one I will be able to put it to good use and feel like a Jedi.</p><p>- Going with Option A, this seems like the more fun/initially capabale character (especially once I get/build a lightsaber), however; I will almost never have more than 2 Upgrade/Proficiency dice. Is this a bad thing?</p><p>- Going with Option B seems more like the long haul i n that I'm pretty much just a Space Rogue until I can get another 100 XP under my belt. Down the line it looks like the increase in Cunning and Presence will really pay off, but my character will be a sort of generic for a while, which can be frustrating. </p><p></p><p>I could use any insight you have and which of the two you would go with and why.</p><p></p><p>Also, I dont know how long it takes to accumulate 100xp as I havent played the game yet. If the answer was "you'll get that easy in one session" , then clearly I would go with B. If it is more like White Wolf/Onyx Path games where you might get 10XP after an entire "module", then that is different.</p><p></p><p>Thanks for your input</p><p></p><p>Desh</p></blockquote><p></p>
[QUOTE="Desh-Rae-Halra, post: 6675221, member: 81852"] Hi Gang, I just got Star Wars: Force and Destiny RPG and was building my starting character. I then realized that I might be sabotaging the characters long term success by going with my initial build. Here is the basic comparison of how I can start the game (110 XP build= 100 from Race + 10 from Morality) [U]Option A [/U]Race: Twi'lek Career: Sentinel Brawn: 1 Agility: 2 Intellect: 2 Cunning: 2 Willpower: 2 Presence: 3 Skills: Charm: 1 Computers: 1 Cool: 1 Coordination: 1 Deception: 1 Perception: 1 Skulduggery: 1 Stealth: 1 Streetwise: 1 Lightsaber: 2 Core Worlds: 1 Underworld: 1 Specialization Abilities: Sleight of Mind (1) Resist Disarm Makashi Technique Duelists Training Force Power: Seek OR Option B: Race: Twi'lek Career: Sentinel Brawn: 2 Agility: 2 Intellect: 2 Cunning: 3 Willpower: 2 Presence: 4 Skills: Charm: 1 Deception: 1 Perception: 1 Stealth: 1 Underworld: 1 Streetwise: 1 Ranged (Light): 1 Core Worlds: 1 Specialization Abilities: Sleight of Mind (1) So this was my thinking. - In neither case do I start with a Lightsaber, but with Option A, at least when I get one I will be able to put it to good use and feel like a Jedi. - Going with Option A, this seems like the more fun/initially capabale character (especially once I get/build a lightsaber), however; I will almost never have more than 2 Upgrade/Proficiency dice. Is this a bad thing? - Going with Option B seems more like the long haul i n that I'm pretty much just a Space Rogue until I can get another 100 XP under my belt. Down the line it looks like the increase in Cunning and Presence will really pay off, but my character will be a sort of generic for a while, which can be frustrating. I could use any insight you have and which of the two you would go with and why. Also, I dont know how long it takes to accumulate 100xp as I havent played the game yet. If the answer was "you'll get that easy in one session" , then clearly I would go with B. If it is more like White Wolf/Onyx Path games where you might get 10XP after an entire "module", then that is different. Thanks for your input Desh [/QUOTE]
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