Starting Character Question

memman32

First Post
Out of curiosity, for the purposes of doing a typical starter adventure, just how high up a spell list would we have access to? I figure 4 spells per list (counting the cantrip).

A base human mage who studied as an apprentice, will have a 3 for the magic attribute. So that takes us to three spells, plus a cantrip per list.

We start with 3 intelligent, we get one if we add the bonus attribute humans are allowed and another 1 for studying as an apprentice. That brings us to 5.

Each intelligent attribute gives us access to a list. That gives us access to 5 lists. Taking the mage tradition once we gain an extra list. So we are now up to 6 spell lists, each can go 4 deep from the word go.

So my beginning mage would/could have access up to 24 spells before they start.

Is this correct?
 

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You gain one spell list for each magical tradition grade (or later by buying them with XP). You don't get a spell list for each point of INT.

You have a (theoretical) infinite variety of different 'spells' available, since each one can be built uniquely - you don't have a set spell list. Your MAGIC attribute determines when you run out of power (MP = MAGIC x3).

Maybe you mean signature spells? You can never have more than twice your INT.
 

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