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<blockquote data-quote="Mad_Jack" data-source="post: 8912756" data-attributes="member: 6750306"><p>I'm always amazed when people I play with are surprised at how quickly I manage to acquire new stuff and upgrade from my starting equipment, but honestly, it's not that hard...</p><p>People tend to forget that they can sell off their starting equipment - that leather armor or chainmail that you started with can get traded in as part of the deal for your shiny new studded leather or plate, and any random gear that you don't need is a few extra SP/GP in your pocket (especially if your background gave you, say, a gaming set, musical instrument or navigator's tools but your character won't be using them).</p><p>After your first or second fight, everyone in the party should end up with a free backup melee weapon or ranged weapon if they want one, and collecting things like ammunition, oil, rations, etc., off of enemies that won't be needing them anymore should be standard procedure.</p><p> It may seem like hauling all the armor, weapons and furniture/art you can carry back to town might be a modern-videogame-era thing, but the 1st Ed. AD&D DMG had pages of charts for things like expensive carpets, statues and artwork.</p></blockquote><p></p>
[QUOTE="Mad_Jack, post: 8912756, member: 6750306"] I'm always amazed when people I play with are surprised at how quickly I manage to acquire new stuff and upgrade from my starting equipment, but honestly, it's not that hard... People tend to forget that they can sell off their starting equipment - that leather armor or chainmail that you started with can get traded in as part of the deal for your shiny new studded leather or plate, and any random gear that you don't need is a few extra SP/GP in your pocket (especially if your background gave you, say, a gaming set, musical instrument or navigator's tools but your character won't be using them). After your first or second fight, everyone in the party should end up with a free backup melee weapon or ranged weapon if they want one, and collecting things like ammunition, oil, rations, etc., off of enemies that won't be needing them anymore should be standard procedure. It may seem like hauling all the armor, weapons and furniture/art you can carry back to town might be a modern-videogame-era thing, but the 1st Ed. AD&D DMG had pages of charts for things like expensive carpets, statues and artwork. [/QUOTE]
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