Bagpuss
Legend
Stormwrack has a list of notes on spells for ship to ship combat, mentioning all sorts of things like how clouds effects get left behind by ships movement, etc. Part of the list is what spells start fires and which don't.
Considering how difficult it is to set clothes and hair on fire (see SRD quote below) I couldn't follow the logic in the list (some examples from memory below).
Can start fires
Flaming Sphere
Fireball
Lightning Bolt
Can't start fires
Wall of Fire
Incendiary Cloud
Fire Storm
Flame Strike
Could anyone tell me why some instantaneous magic can start fires, but other noninstantaneous magic can't?
Considering how difficult it is to set clothes and hair on fire (see SRD quote below) I couldn't follow the logic in the list (some examples from memory below).
Can start fires
Flaming Sphere
Fireball
Lightning Bolt
Can't start fires
Wall of Fire
Incendiary Cloud
Fire Storm
Flame Strike
Could anyone tell me why some instantaneous magic can start fires, but other noninstantaneous magic can't?
SRD said:Catching On Fire
Characters exposed to burning oil, bonfires, and noninstantaneous magic fires might find their clothes, hair, or equipment on fire. Spells with an instantaneous duration don’t normally set a character on fire, since the heat and flame from these come and go in a flash.