Meh.
People put way too much importance on Constitution. In 3rd edition, 4 points of constitution could mean a swing of half your entire hitpoint total. In 4th, it's four hitpoints.
It's not that big a deal outside of level 1.
I despise those 2 backgrounds and despise that they are allowed in LFR.
I do not allow backgrounds in my games for those reasons. If they added flavorful additions, they would be cooler, but the majority just choosing them for mechanical reasons does not suit me well.
I am also not a fan of backgrounds, magical items or feats that allow one ability score to fulfill the role of others. That way lies char-op madness.
I do not allow backgrounds in my games for those reasons. If they added flavorful additions, they would be cooler, but the majority just choosing them for mechanical reasons does not suit me well.
I really don't mind the basic access to skill training or +2 to a skill of your choice, and then write the reason for that into your background approach. It's a mild enough benefit and can be a decent enough tool for why your wizard is trained in thievery, or why your half-orc has +2 diplomacy.
I'm not too fond of choosing a background for the benefit though, such as those that give resistances, hit points, initiative bonus, etc. But in the grand scheme of things, if they are allowed in a game, it's really not all that different than starting out with an extra half a feat for everyone, so really if you think of them as half feats instead of backgrounds, they are not something to necessarily shun.
Toughness. About twice as good as Born Under a Bad Sign for most characters. So about half a feat. Improved Initiative. 4x as good. Rolling twice on a specific knowledge check? Half a feat. While there isn't a feat for every knowledge skill, the ones that do have such a feat also have some other ancillary bonus, so. Barring the resistance one, which is not the only source of resists in the game and resists don't stack, think that covers it.I figure if a wizard wants thievery, a simple feat choice will do it for them. No need to open that can of worms.
If trying to get some mechanical benefit causes all int-based characters to be from Thay (to quote an example above) then it is a problem.
A feat choice is far preferable, to my way of thinking.
And BTW, the troublesome ones are not duplicated by a feat at all, much less a half-feat.
Exactly. So, the solution is simple: Just ban all of the non-standard backgrounds. All of the core ones are fine (yeah, I know, everything is core, blablabla... - still won't convince me to allow the broken garbage from the FR settingSome of the FR backgrounds are more powerful than what is suggested by the guidelines for backgrounds in PHB2.