Release State of Play: Kobold Press Issues the No AI Pledge

Marc Radle

Legend
Both as the Kobold Press CEO and as a game designer, I’m pleased to say that Kobold Press’s policy on AI is simple and direct: We don’t use generative AI art, we don’t use AI to generate text for our game design, and we don’t believe that AI is magical pixie dust that makes your tabletop games better.

Kobold Press CEO and Kobold-in-Chief, Wolfgang Baur

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May I ask why you’ve taken so long to do so? Most other publishers made statements like this a year or two ago. Why did Kobold Press wait so long after everybody else did it? Why did you not say this when everybody else did?
 

This has actually been Kobold Press’ stance for at least a year now. All artist contracts have no AI clauses in them, and we’ve made similar statements in the past.

Recent events led us to feel it was time for another, clear statement on our stance.
 

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