Stats in story hours?

Should story hours include the stats on npcs, prcs, new spells, etc?

  • No, don't post any stats, that's what other forums are for

    Votes: 26 72.2%
  • Yes, stat everything out!

    Votes: 9 25.0%
  • Yes, but only npcs

    Votes: 1 2.8%
  • Yes, but only new monsters

    Votes: 0 0.0%
  • Yes, but only new spells

    Votes: 0 0.0%
  • Yes, but only new magic items

    Votes: 0 0.0%

Actually, I would like to post the stats of the player characters of my "Struggle and Strife" campaign.

But I would like my players to do that for me, so maybe that will never happen...
 

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Links over to other threads seems to be a very good way of doing it. The more popular story hours already seem chock full of asides and interuptions from observers as it is. I'd worry it would become very frustrating to follow a story with the side comments on stats, arguments over application of templates, etc.

John
 

I like story hours to have a small "blurb" in the begining saying who each character is. I like that blurb to include something like "ranger 4" or "rog3/sor7". No more than that is necessairy realy. The "crunchy bits" should be posted in the rogue's galery.

Ancalagon
 

We have recently gotten a request for character stats and such at the Small Beginnings story hour and Enk (My cohort) and I were discussing what to do.

We finally decided that a link to the Rouges Gallery would be best for those who don't wish to see the story in gaming terms.
 
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I'm a lover not a fighter.

what if you don't have the stats?

my story hour is based on my PC. i don't have stats for the things i encounter. i don't know their skills, feats, ability scores, race sometimes, etc...

if and only if the DM says something about the NPC being smarter or faster or stronger or more agile, do i even take notice.

also in combat, i don't know their hps. only that they survived a hit or several hits.
 

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