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Status of Edge of the Empire?
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<blockquote data-quote="mrm1138" data-source="post: 9460785" data-attributes="member: 6777319"><p>It's definitely full of high quality components, maps, and handouts, but I think more playtesting could have gone into it before release. For one thing, they may have realized that they forgot to include a pretty important rule in the starter set, that PCs can only make one attack per weapon each round. (Apparently, that's something the developers mentioned on their Discord.)</p><p></p><p>For another, combat can become tedious with NPCs that can take injuries. The ghoul priest needs to take at least 5 injuries before he can be killed, and even then there's only a 1 in 6 chance he'll die that round. In the game I ran, he ended up taking enough injuries that the penalties to his rolls made it literally impossible for him to even hit the PCs with his attacks, but he still wouldn't die. (I called the combat there rather than making my players slog through it.)</p><p></p><p>I haven't run beyond the first act, so I don't know if other problems pop up. All I know is that I'm not planning to pick up the full game at this point.</p></blockquote><p></p>
[QUOTE="mrm1138, post: 9460785, member: 6777319"] It's definitely full of high quality components, maps, and handouts, but I think more playtesting could have gone into it before release. For one thing, they may have realized that they forgot to include a pretty important rule in the starter set, that PCs can only make one attack per weapon each round. (Apparently, that's something the developers mentioned on their Discord.) For another, combat can become tedious with NPCs that can take injuries. The ghoul priest needs to take at least 5 injuries before he can be killed, and even then there's only a 1 in 6 chance he'll die that round. In the game I ran, he ended up taking enough injuries that the penalties to his rolls made it literally impossible for him to even hit the PCs with his attacks, but he still wouldn't die. (I called the combat there rather than making my players slog through it.) I haven't run beyond the first act, so I don't know if other problems pop up. All I know is that I'm not planning to pick up the full game at this point. [/QUOTE]
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