The Craft Wand feat, page 92.Eltern said:Where does it explicitly say in the DMG that a wand cannot be higher than 4th level? The graph only goes up to four, sure, but....
Eltern
Eltern said:The problem is that I don't provide any challenge to him, -at all-, because I was/am having difficulties making reasonable sounding defenses that are of a good CR for the potential rewards. PC walks into a random storeroom at night and says he wants to steal things, I end up going "Derr...there's some rings" and he makes off with a handful of magic rings.
S'mon said:![]()
"My name is Eltern, and I am a Monty Haul Dm."![]()
"random storeroom" - "handful of magic rings."
What's wrong with this picture?
FrankTrollman said:I would point out, however, that a safe just isn't "safe" from an 8th level Rogue.
And no amount of Protective Magic makes things particularly "safe" from an 8th level Rogue either. The supposed cost of even a Firetrap (which is at best a nuisance to an 8th level Rogue) is 305 gold pieces. That's one third of the cost of a Ring of Resistance +1. And it won't work.
How much money do you honestly think people have lying around? If it's enough to pay for magical protections sufficient to even make an 8th level Rogue burp - it's probably enough money that some minor magic items just aren't that big of a deal.
I mean, I have a lock on my door - but I can break into my house. I have broken into my house when I left my key inside and such. And I've got a computer, a powerful calculator, and stereo equipment just lying around. The personal electronics I have that are not surrounded by voice-deactivated electrical fences are probably valued in the couple of thousands of dollars.
Why would any society that was rich enough to afford items of a similar value be handled any differently?
-Frank
Eltern said:I hope this is in the correct forum, if not, could a Mod move it, please?
In my campaign that I DM I have a player that has dumped a lot of skill points into move silently, bluff, hide, diplomancy, tumble, and use magic device (not disable device) and is going all willy nilly stealing things from stores, then selling them to other stores, using his diplomancy and bluff skill to get the best price possible. At the present time he is -significantly- ahead in net worth compared to the other characters. <Edit>
Suggestions?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.