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*Pathfinder & Starfinder
Stealth in Combat
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<blockquote data-quote="Brokenkingdom" data-source="post: 4309632" data-attributes="member: 69861"><p><strong>wow...really?</strong></p><p></p><p>Stealth rules are NOT as complicated/broken as everyone seems to think.</p><p></p><p>In combat anytime you have cover OR concealment from ALL enemies you may make a stealth check. This stealth check is opposed by ALL enemies' PASSIVE PERCEPTION checks. If your stealth check does NOT beat ALL enemies' PASSIVE PERCEPTION check then you do NOT stealth. </p><p></p><p>This would be as though one creature noticed you trying to hide and yelled out to its comrades or drew attention to you in some way/shape/form.</p><p></p><p>As long as you maintain cover OR concealment from ALL enemies you remain stealthed. After you win a stealth check creatures are allowed to make a perception check on their turns as a standard action against your stealth check. You lose stealth if any creature notices you (by having NEITHER concealment/cover) as per before with the yelling or by a successful perception check. </p><p></p><p>(in certain circumstances a DM can decide if that is appropriate ie: if the creature cannot yell/signal in anyway your DM may decide to allow you to remain stealthed against the other creatures)</p><p></p><p>Allies grant you concleament ie: standing behind an friend would make you harder to see. Enemies do not grant concealment for you ie: the enemy would move slightly so another enemy could get a clear view. Enemies DO grant concealment for other enemies ie: see the reason allies grant you concealment.</p><p></p><p>Outside of battle if you attempt to sneak up on something or perform an action stealthily while creatures are around you make a stealth check with the appropriate penalty ie: walking, talking quietly etc. against the passive perception of any creatures reasonably able to notice you.</p><p></p><p>Cheers.</p><p></p><p>Also if you trace a line from ANY part of the square you are currently in to ANY part of the square the enemy is in and it touches ANYTHING that is NOT another enemy, you are granted cover/concealment. Enemies NEVER grant you cover/concealment from other enemies unless they are dead and you are hiding behind a rotting pile of them.</p><p></p><p>SUPER EDIT: Do NOT confuse cover and concealment as being one and the same. They are two seperate entities that play seperate roles. COVER means something makes it more difficult for area/close effects to hit you just as one would imagine hiding behind a big rock might deter some area of effect damage. CONCEALMENT means the enemy cannot get a clear look at you as in if you were in a light brush, fog or even hiding behind a friend. Also my spelling is god awful.</p></blockquote><p></p>
[QUOTE="Brokenkingdom, post: 4309632, member: 69861"] [b]wow...really?[/b] Stealth rules are NOT as complicated/broken as everyone seems to think. In combat anytime you have cover OR concealment from ALL enemies you may make a stealth check. This stealth check is opposed by ALL enemies' PASSIVE PERCEPTION checks. If your stealth check does NOT beat ALL enemies' PASSIVE PERCEPTION check then you do NOT stealth. This would be as though one creature noticed you trying to hide and yelled out to its comrades or drew attention to you in some way/shape/form. As long as you maintain cover OR concealment from ALL enemies you remain stealthed. After you win a stealth check creatures are allowed to make a perception check on their turns as a standard action against your stealth check. You lose stealth if any creature notices you (by having NEITHER concealment/cover) as per before with the yelling or by a successful perception check. (in certain circumstances a DM can decide if that is appropriate ie: if the creature cannot yell/signal in anyway your DM may decide to allow you to remain stealthed against the other creatures) Allies grant you concleament ie: standing behind an friend would make you harder to see. Enemies do not grant concealment for you ie: the enemy would move slightly so another enemy could get a clear view. Enemies DO grant concealment for other enemies ie: see the reason allies grant you concealment. Outside of battle if you attempt to sneak up on something or perform an action stealthily while creatures are around you make a stealth check with the appropriate penalty ie: walking, talking quietly etc. against the passive perception of any creatures reasonably able to notice you. Cheers. Also if you trace a line from ANY part of the square you are currently in to ANY part of the square the enemy is in and it touches ANYTHING that is NOT another enemy, you are granted cover/concealment. Enemies NEVER grant you cover/concealment from other enemies unless they are dead and you are hiding behind a rotting pile of them. SUPER EDIT: Do NOT confuse cover and concealment as being one and the same. They are two seperate entities that play seperate roles. COVER means something makes it more difficult for area/close effects to hit you just as one would imagine hiding behind a big rock might deter some area of effect damage. CONCEALMENT means the enemy cannot get a clear look at you as in if you were in a light brush, fog or even hiding behind a friend. Also my spelling is god awful. [/QUOTE]
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