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*Pathfinder & Starfinder
Stealth in Combat
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<blockquote data-quote="Ziana" data-source="post: 4315309" data-attributes="member: 69885"><p>That is irrelevant to in-combat stealth. Out of combat if any members of a group see the character, they alert the group and combat can ensue. But in combat, all that matters in order to gain combat advantage is that the stealther beats the target's perception check. You don't need to have cover against all enemies in order to make a stealth attack on one.</p><p></p><p>Joe, Wizard's Customer Service:</p><p><strong>"To gain combat advantage on the attack, the attacker only needs to succeed vs the target"</strong></p><p></p><p></p><p>You are again taking verbiage from the PHB that applies to out-of-combat stealth situations and applying it to in-combat stealthing. It doesn't matter if an army of 100 minions can see you behind your cover; if you have cover against a target and beat that target's perception check, you gain combat advantage.</p><p></p><p>You do not "lose stealth" because one creature sees you during combat. You only have to succeed against the target.</p><p></p><p>That's an entirely different situation from when the players are depending on not being seen or noticed at all in a non-combat situation: sneaking past the orc camp, stealing the jewels, etc.</p><p></p><p></p><p></p><p>Creatures only grant cover to ranged attacks, not melee. They aren't being meaningfully blocked from observation. It's a limited form of cover that applies to ranged attacks, and isn't equivalent to a wall or other solid object.</p></blockquote><p></p>
[QUOTE="Ziana, post: 4315309, member: 69885"] That is irrelevant to in-combat stealth. Out of combat if any members of a group see the character, they alert the group and combat can ensue. But in combat, all that matters in order to gain combat advantage is that the stealther beats the target's perception check. You don't need to have cover against all enemies in order to make a stealth attack on one. Joe, Wizard's Customer Service: [b]"To gain combat advantage on the attack, the attacker only needs to succeed vs the target"[/b] You are again taking verbiage from the PHB that applies to out-of-combat stealth situations and applying it to in-combat stealthing. It doesn't matter if an army of 100 minions can see you behind your cover; if you have cover against a target and beat that target's perception check, you gain combat advantage. You do not "lose stealth" because one creature sees you during combat. You only have to succeed against the target. That's an entirely different situation from when the players are depending on not being seen or noticed at all in a non-combat situation: sneaking past the orc camp, stealing the jewels, etc. Creatures only grant cover to ranged attacks, not melee. They aren't being meaningfully blocked from observation. It's a limited form of cover that applies to ranged attacks, and isn't equivalent to a wall or other solid object. [/QUOTE]
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