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Stealth in Combat
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<blockquote data-quote="Surgoshan" data-source="post: 4326917" data-attributes="member: 61205"><p>I'd say that it doesn't matter where you are during the whole of your move, but only where you end. Say you move three squares with no cover. On your fourth step you end up behind a wall and duck (roll for stealth). The mobs don't know if you've stopped there, if you have more movement, what have you. But because you moved a lot, you didn't have as much time to try and hide well. But because you ducked and they don't know much (anything) about you, they still don't know where you are, unless they're really perceptive. </p><p></p><p>I wouldn't penalize the player for where he <em>was</em>, only for where he is and how he got there.</p></blockquote><p></p>
[QUOTE="Surgoshan, post: 4326917, member: 61205"] I'd say that it doesn't matter where you are during the whole of your move, but only where you end. Say you move three squares with no cover. On your fourth step you end up behind a wall and duck (roll for stealth). The mobs don't know if you've stopped there, if you have more movement, what have you. But because you moved a lot, you didn't have as much time to try and hide well. But because you ducked and they don't know much (anything) about you, they still don't know where you are, unless they're really perceptive. I wouldn't penalize the player for where he [i]was[/i], only for where he is and how he got there. [/QUOTE]
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Stealth in Combat
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