Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth in Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="deleteme123456" data-source="post: 4336820" data-attributes="member: 65832"><p>Just tossing in some two cents that any house rule that involves your active stealth check vs enemy passive perception, while nice for lack of dice rolling, tends to be really broken in favor of PCs around level 1. A rogue could easily be at +9 (+4 DEX, +5 Trained) (+2 Tiefling? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) or +12 with skill focus (which might be worth it). Now then... let's look at typical level 1 threats, the Kobolds and Goblins come to mind. Looking at creatures of Level 4 or lower in those families, the highest perception I found was +4. Most were +1. That puts their passive in the 10-14 range. At 14, if you have 12 stealth, you only need to roll a 3. </p><p></p><p>Add in any sort of easy way to keep or reobtain stealth after an attack, and the ranged rogue doesn't even have to TRY to get sneak attack damage (not to mention +5 to defenses against melee and ranged for targetting what they can't see).</p><p></p><p>This makes bardolph's system far less interesting than at first glance.</p></blockquote><p></p>
[QUOTE="deleteme123456, post: 4336820, member: 65832"] Just tossing in some two cents that any house rule that involves your active stealth check vs enemy passive perception, while nice for lack of dice rolling, tends to be really broken in favor of PCs around level 1. A rogue could easily be at +9 (+4 DEX, +5 Trained) (+2 Tiefling? :)) or +12 with skill focus (which might be worth it). Now then... let's look at typical level 1 threats, the Kobolds and Goblins come to mind. Looking at creatures of Level 4 or lower in those families, the highest perception I found was +4. Most were +1. That puts their passive in the 10-14 range. At 14, if you have 12 stealth, you only need to roll a 3. Add in any sort of easy way to keep or reobtain stealth after an attack, and the ranged rogue doesn't even have to TRY to get sneak attack damage (not to mention +5 to defenses against melee and ranged for targetting what they can't see). This makes bardolph's system far less interesting than at first glance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth in Combat
Top