Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth in Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Roxlimn" data-source="post: 4354879" data-attributes="member: 11878"><p>A Ranged Rogue would probably benefit greatly from his allies being able to inflict the Daze, blinded, or stun status effects, to have the opponents grant combat advantage. It seems only fair that a Ranged Rogue who doesn't risk getting attacked by close range attacks would have a harder time getting damage in.</p><p></p><p><strong>Xorn:</strong></p><p></p><p>Actually the entry that really got me thinking was Line of Sight rules.</p><p></p><p>Under "Seeing and Targeting," the rules say:</p><p></p><p>Line of Sight: The first question is what you can see in an encounter</p><p>area—that is, what is in your line of sight. To determine whether you can see a target, pick a corner of your space and trace an imaginary line from that corner to any part of the target’s space. You can see the target if at least one line doesn’t pass through or touch an object or an effect—such as a wall, a thick curtain, or a cloud of fog—that blocks your vision.</p><p></p><p>That is, a creature who has concealment doesn't get to block Line of Sight. For that matter, Stealth doesn't say that either. The use of Stealth accesses neither Total Concealment, Invisibility, nor Line of Sight. If it was meant to make you unseeable, you'd think it would reference any of these rules. It does not.</p><p></p><p>There ARE powers that block line of sight. There are powers that say they grant total concealment or block line of sight. There are even powers that just say "enemies cannot see you," and that's pretty specific to the phrase "cannot see you."</p><p></p><p>Stealth doesn't say any of that, where it should have, if it was meant to access such rules.</p><p></p><p>I would say that if you wanted to use Stealth to regain enemy unawareness, you would first have to break Line of Sight, then you can use Stealth to move into an area with Concealment and remain hidden.</p></blockquote><p></p>
[QUOTE="Roxlimn, post: 4354879, member: 11878"] A Ranged Rogue would probably benefit greatly from his allies being able to inflict the Daze, blinded, or stun status effects, to have the opponents grant combat advantage. It seems only fair that a Ranged Rogue who doesn't risk getting attacked by close range attacks would have a harder time getting damage in. [b]Xorn:[/b] Actually the entry that really got me thinking was Line of Sight rules. Under "Seeing and Targeting," the rules say: Line of Sight: The first question is what you can see in an encounter area—that is, what is in your line of sight. To determine whether you can see a target, pick a corner of your space and trace an imaginary line from that corner to any part of the target’s space. You can see the target if at least one line doesn’t pass through or touch an object or an effect—such as a wall, a thick curtain, or a cloud of fog—that blocks your vision. That is, a creature who has concealment doesn't get to block Line of Sight. For that matter, Stealth doesn't say that either. The use of Stealth accesses neither Total Concealment, Invisibility, nor Line of Sight. If it was meant to make you unseeable, you'd think it would reference any of these rules. It does not. There ARE powers that block line of sight. There are powers that say they grant total concealment or block line of sight. There are even powers that just say "enemies cannot see you," and that's pretty specific to the phrase "cannot see you." Stealth doesn't say any of that, where it should have, if it was meant to access such rules. I would say that if you wanted to use Stealth to regain enemy unawareness, you would first have to break Line of Sight, then you can use Stealth to move into an area with Concealment and remain hidden. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth in Combat
Top