Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Stealth to hide and then attack from hidden
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Warskull" data-source="post: 6293400" data-attributes="member: 6775133"><p>Really, it is a lot simpler than sneaking.</p><p></p><p>1) Choose assassin archetype, at level 3 you get an ability that gives you advantage in the first round against any creature who has not yet taken an action. Basically, you get advantage against anyone you beat in initiative.</p><p></p><p>2) You may sneak attack anything you have advantage against</p><p></p><p>3) This ability also gives you a free crit and you take 6 on ally your sneak attack dice if you attack a "surprised" enemy.</p><p></p><p>4) Acquire the "Alert" feat to gain +5 to initiative and immunity to surprise (while conscious.) This means a vast majority of the time you will trigger your "assassinate" feature.</p><p></p><p>So let's take a level 10 rogue with 18 dex and alertness using a rapier. He has +9 to initiative. He will probably act first. The rapier deals 1d8 and can be finessed. So if he hits he deals 2d8+4+18 if he hits in the first round. You could spec into dual wielding to hedge your bets too. You could reasonably have 18 dex, alert, and dual wielder at level 10. This would give you 2d8+4(rapier)+2d6(short sword)+18(sneak attack), with two chances to hit with advantage the sneak attack damage is almost guaranteed.</p><p></p><p>The icing on the cake, at level 16 the assassin path gets the death strike ability. The target must make a Con save of DC10+[Dex Mod] or take double damage.</p><p></p><p>Surprise is a lot easier to achieve than sneaking up on someone. It could be you sneak up through the shadows and jump a guy. It could be you pose as a barmaid, walk right up to him in plain sight, then drop your serving tray, draw your weapons, and stab him. Surprise is a little vague in D&D next and DM determined. The general rule is the target was caught off guard and actually surprised.</p></blockquote><p></p>
[QUOTE="Warskull, post: 6293400, member: 6775133"] Really, it is a lot simpler than sneaking. 1) Choose assassin archetype, at level 3 you get an ability that gives you advantage in the first round against any creature who has not yet taken an action. Basically, you get advantage against anyone you beat in initiative. 2) You may sneak attack anything you have advantage against 3) This ability also gives you a free crit and you take 6 on ally your sneak attack dice if you attack a "surprised" enemy. 4) Acquire the "Alert" feat to gain +5 to initiative and immunity to surprise (while conscious.) This means a vast majority of the time you will trigger your "assassinate" feature. So let's take a level 10 rogue with 18 dex and alertness using a rapier. He has +9 to initiative. He will probably act first. The rapier deals 1d8 and can be finessed. So if he hits he deals 2d8+4+18 if he hits in the first round. You could spec into dual wielding to hedge your bets too. You could reasonably have 18 dex, alert, and dual wielder at level 10. This would give you 2d8+4(rapier)+2d6(short sword)+18(sneak attack), with two chances to hit with advantage the sneak attack damage is almost guaranteed. The icing on the cake, at level 16 the assassin path gets the death strike ability. The target must make a Con save of DC10+[Dex Mod] or take double damage. Surprise is a lot easier to achieve than sneaking up on someone. It could be you sneak up through the shadows and jump a guy. It could be you pose as a barmaid, walk right up to him in plain sight, then drop your serving tray, draw your weapons, and stab him. Surprise is a little vague in D&D next and DM determined. The general rule is the target was caught off guard and actually surprised. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Stealth to hide and then attack from hidden
Top