Steam and Steel - A Guide to Fantasy Steamworks - extra teaser posted 4/27/04

Carnifex said:
You can certainly do Thief 2 :) However I've never seen anything to do with Lodoss Wars (it's anime, isn't it? - I'm not much of a watcher of anime) so I have no idea whether you can use St&St for it, but my guess would be yes considering the wide range of possibilities that Steam & Steel could be applied to! :)

Okay, so this says coming in December...but I do not see it in the EN Publishing Coming Attractions page. What's the latest on the release date, and can you give us any more spoilers? I am gestating a new campaign world with some steam elements and I am interested in what this has to offer...
 

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Old Drew Id said:
Okay, so this says coming in December...but I do not see it in the EN Publishing Coming Attractions page. What's the latest on the release date, and can you give us any more spoilers? I am gestating a new campaign world with some steam elements and I am interested in what this has to offer...

I think the Coming Attractions page is pretty out of date now - and as for the December release date, I based that off what Dextra and HH had said in posts before, but it's seeming increasingly unlikely as January creeps closer :(

As for spoilers, what kind of stuff do you want to know? :)
 

I'm waiting on a single piece of art before final layout.

I'm in the process of PDF'ing Powers That Be: City Council and then it's finishing off the layout on this and Crystalmancy. Expect both within the next two weeks.
 

HellHound said:
I'm waiting on a single piece of art before final layout.

I'm in the process of PDF'ing Powers That Be: City Council and then it's finishing off the layout on this and Crystalmancy. Expect both within the next two weeks.

*Hurries off to change sig*
 

Hey Carny... since we've all been fiddling our thumbs waiting for Steam & Steel to come out... any progress on making a clockworks addendum, as we talked about a few months back? Seems like you had some great ideas along those lines, and a little web supplement could do wonders for publicity...
 
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Conaill said:
Hey Carny... since we've all been fiddling our thumbs waiting for Steam & Steel to come out... any progress on making a clockworks addendum, as we talked about a few months back? Seems like you had some great ideas along those lines, and a little web supplement could do wonders for publicity...

It's a very good idea, but I am very busy ATM with working on another d20 product and a university course dissertation to research and write :p However, a web supplement might work, since there were some other vague ideas I had for things I might have liked to have slipped inot St&St, like a redone equipment table to show how industrialisation might affect the prices of goods and equipment. That, clockwork rules and maybe some other bits and pieces might work as a web supplement. Hellhound, what do you think on this?
 

Carnifex said:
It's a very good idea, but I am very busy ATM with working on another d20 product and a university course dissertation to research and write :p
Hmm... so what are you working on? Do tell... the other d20 product I mean, although feel free to vent about your dissertation at any time. ;)

Other possible "bits & pieces": crystal/solar power (just another power source, similar to replacing steam with clockwork); magical power sources (think Unseen Servant cranking a handle, or a custom spell that delivers as much energy as Levitating a 100lb/lvl weight up by 200 ft/lvl); non-magical "living" constructs (if you don't have them already); ...

Just daydreaming here. I'd be happy with just the clockwork stuff. Heck, I'd be happy with just Steam&Steel. :D
 

Conaill said:
Hmm... so what are you working on? Do tell... the other d20 product I mean, although feel free to vent about your dissertation at any time. ;)

That'd be a product currently titled 'Flesh, Blood & Magic: The Biothaumaturgist's Handbook' :)

And as for my dissertation...ergh, it's quite easy to write 15k of words for a d20 product, but far, far harder for a history dissertation :p

[/quote]Other possible "bits & pieces": crystal/solar power (just another power source, similar to replacing steam with clockwork); magical power sources (think Unseen Servant cranking a handle, or a custom spell that delivers as much energy as Levitating a 100lb/lvl weight up by 200 ft/lvl); non-magical "living" constructs (if you don't have them already); ...

Just daydreaming here. I'd be happy with just the clockwork stuff. Heck, I'd be happy with just Steam&Steel. :D[/QUOTE]

Solar-powered steam engines are in Steam & Steel, as well as a crystalburner engine. Magical steam engines as well, from arcane source to dweomerburner, essence engines and divine engines, as well as an array of nasty necromantic steam engines. Non-magical living constructs - I've left the exact nature of how constructs are given sentiences of any kind up to the DM, and since most of the constructs do not require magic item creation feats to make, they do not technically need to be magical at all :) Of course, using a spirit matrix you could bind a pit fiend into a behemoth construct if you wanted (behemoths being the huge guys duking it out in Squidheads colour art earlier in the thread) :)
 



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