Conaill said:
Hmm... so what are you working on? Do tell... the other d20 product I mean, although feel free to vent about your dissertation at any time.
That'd be a product currently titled 'Flesh, Blood & Magic: The Biothaumaturgist's Handbook'
And as for my dissertation...ergh, it's quite easy to write 15k of words for a d20 product, but far, far harder for a history dissertation
[/quote]Other possible "bits & pieces": crystal/solar power (just another power source, similar to replacing steam with clockwork); magical power sources (think Unseen Servant cranking a handle, or a custom spell that delivers as much energy as Levitating a 100lb/lvl weight up by 200 ft/lvl); non-magical "living" constructs (if you don't have them already); ...
Just daydreaming here. I'd be happy with just the clockwork stuff. Heck, I'd be happy with just Steam&Steel.

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Solar-powered steam engines are in Steam & Steel, as well as a crystalburner engine. Magical steam engines as well, from arcane source to dweomerburner, essence engines and divine engines, as well as an array of nasty necromantic steam engines. Non-magical living constructs - I've left the exact nature of how constructs are given sentiences of any kind up to the DM, and since most of the constructs do not require magic item creation feats to make, they do not technically need to be magical at all

Of course, using a
spirit matrix you could bind a pit fiend into a behemoth construct if you wanted (behemoths being the huge guys duking it out in Squidheads colour art earlier in the thread)
