D&D 3E/3.5 Steve Mulhern's Character Sheet (3.5)

EPRock said:
Sorry about that, I guess I broke it when upgrading to 3.5, you were the first person to notice it, thanks I fixed it so the next revision should have it (1.64) if anyone else can find anything let me know so I can quickly patch it up :)

Awesome. I haven't found anything else. I fixed the armor/weapon prince lookup thing. Had to add a column to ShieldList but that was easy.
 

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So, thanks to more bug reporting I have 1.64 up on the site now, it fixes the barbarian speed issue.

And I found the reason why I took out the auto-calc is that I have not yet setup the armor lookups so you can add enchantments to it.
 

EPRock said:
So, thanks to more bug reporting I have 1.64 up on the site now, it fixes the barbarian speed issue.

And I found the reason why I took out the auto-calc is that I have not yet setup the armor lookups so you can add enchantments to it.

Ooh, yeah, my kludge has no idea what your armor enchantments might be. I'm going to stop messing around with this beast and just let you do your thing. :) Thanks for updating the movement thing!
 

I will have to setup the Armor similar to Weapons, where you can add enhancements, and some of them have to be +'s and others are monentary

That is why it is Armor + Enh mod, plus descriptor for whatever.

Weapons should auto calculate, but I will have to throw an override in there.

BTW, is there anything else that people can see that they want me to update?

I did a few neat changes to the spell sheet when I upgraded it to 3.5, to help my ex who was a bit dyslexic find the right spell description for the spell, by having alternate background colors, like the PHB.

And Last night I was considering making it a software application instead of requiring excel, because I could build an import function to allow people to import data (classes, spells, races, etc..) and then share them like other applications (but that is in the far future.)
 

For some reason, with the spellsheet, the two clerics I entered don't have both their domains show up. Only one shows up. I thought maybe it was a sorting problem with the order I typed in the domains, because sometimes Vlookup doesn't work when things aren't in alphabetical order, but that was not the case.
 

Also, I got a question for you; does the character sheet handle templates like the Celesital template? Where you not only get mods to certain abilities, but you also get spell like abilities every other level or so?

The thing the sheet really needs is a user friendly way to add classes and races and...well, everything else. :)
 

Regarding the Domains not showing up, which two domains are you selecting?

I did not change any of the code really in that program other than adding the colors instead of the lines.
 

mattcolville said:
Also, I got a question for you; does the character sheet handle templates like the Celesital template? Where you not only get mods to certain abilities, but you also get spell like abilities every other level or so?

The thing the sheet really needs is a user friendly way to add classes and races and...well, everything else. :)

Does the character sheet handle templates? They can be manually added, there are many custom fields which can be edited.
 

EPRock said:
Regarding the Domains not showing up, which two domains are you selecting?

I did not change any of the code really in that program other than adding the colors instead of the lines.

I tried it with Chaos and War, and then Plant and Sun.
 

EPRock said:
Does the character sheet handle templates? They can be manually added, there are many custom fields which can be edited.

The reason I ask is because typically these programs handle templates well, if they're simple templates that just add bonuses. But templates that give you spells every level based on HD are harder to manage, apparently.
 

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