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Still one make-or-break issue for me...
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<blockquote data-quote="Balesir" data-source="post: 5932410" data-attributes="member: 27160"><p>You can call that a "problem" - I call it healthy competition, and a company that is afraid of that is not long for this world.</p><p></p><p>I'll give you an example of a company that welcomes this sort of thing and manages it well, IMO - Paradox Interactive (<a href="http://forum.paradoxplaza.com/forum/content.php" target="_blank">site news and forum link</a>).</p><p></p><p>Paradox is a PC games company. In 2009 they put out a third edition of their WW2 strategy game "Hearts of Iron 3". It had, being honest, some "teething problems" early on.</p><p></p><p>I was part of a small design team of fans that put out, in early 2010, a revamped edition of their previous version of the game, which we called "Arsenal of Democracy". This wasn't a pirate hack or anything - it was done using the original sourcecode, given to us under contract by Paradox. And it was published by - guess who? - Paradox. It was a moderate success, and Paradox themselves have worked tirelessly since to improve their own game. In an interview with the computer gaming press, the CEO of Paradox has said "I really don't care about pirates - although if things we do inconvenience them I'm happy - but I do care about the people who pay money for our products. If a method of hindering pirates means giving paying customers a worse product than they would get with a pirated version, I'm not interested in it."</p><p></p><p>Paradox's growth and profits over recent years have been very, very good indeed.</p><p></p><p>Oh, and anyone interested in medieval strategy games or the Game of Thrones series should really check out their "Crusader Kings II" (Game of Thrones mod beta - nothing to do with me - out now!)</p></blockquote><p></p>
[QUOTE="Balesir, post: 5932410, member: 27160"] You can call that a "problem" - I call it healthy competition, and a company that is afraid of that is not long for this world. I'll give you an example of a company that welcomes this sort of thing and manages it well, IMO - Paradox Interactive ([URL="http://forum.paradoxplaza.com/forum/content.php"]site news and forum link[/URL]). Paradox is a PC games company. In 2009 they put out a third edition of their WW2 strategy game "Hearts of Iron 3". It had, being honest, some "teething problems" early on. I was part of a small design team of fans that put out, in early 2010, a revamped edition of their previous version of the game, which we called "Arsenal of Democracy". This wasn't a pirate hack or anything - it was done using the original sourcecode, given to us under contract by Paradox. And it was published by - guess who? - Paradox. It was a moderate success, and Paradox themselves have worked tirelessly since to improve their own game. In an interview with the computer gaming press, the CEO of Paradox has said "I really don't care about pirates - although if things we do inconvenience them I'm happy - but I do care about the people who pay money for our products. If a method of hindering pirates means giving paying customers a worse product than they would get with a pirated version, I'm not interested in it." Paradox's growth and profits over recent years have been very, very good indeed. Oh, and anyone interested in medieval strategy games or the Game of Thrones series should really check out their "Crusader Kings II" (Game of Thrones mod beta - nothing to do with me - out now!) [/QUOTE]
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