Walker N. Waistz
First Post
After playtest, and feeling mostly positive about D&D Next's direction, I just had a surprising realization-- surprising as in, I genuinely didn't know that I felt this way, but it turns out I still definitely do. When it comes to Next, I am the equivalent of a "single-issue voter." And my single, make-or-break issue is this:
If D&D Next is open, like 3E was, I'm in. If it isn't, I'm not.
It's weird, because I kept looking at D&D Next with a critical consumer eye, but really, my line in the san is already drawn. Which makes me feel oddly bad for the design team. Since I am 99% that neither Mike Mearls not anyone working for him has any input on whether 5E licensing will look more like the OGL or the GSL, for this gamer, the quality or lack thereof in their work is meaningless. No matter how well they do their jobs, other employees at WotC-- employees who aren't game designers-- can still torpedo the whole thing for me.
So basically, I love where D&D Next is going and want it to be great... but I might not buy it, for reasons not affected by how good the game is. Anyone else feeling anything like this?
If D&D Next is open, like 3E was, I'm in. If it isn't, I'm not.
It's weird, because I kept looking at D&D Next with a critical consumer eye, but really, my line in the san is already drawn. Which makes me feel oddly bad for the design team. Since I am 99% that neither Mike Mearls not anyone working for him has any input on whether 5E licensing will look more like the OGL or the GSL, for this gamer, the quality or lack thereof in their work is meaningless. No matter how well they do their jobs, other employees at WotC-- employees who aren't game designers-- can still torpedo the whole thing for me.
So basically, I love where D&D Next is going and want it to be great... but I might not buy it, for reasons not affected by how good the game is. Anyone else feeling anything like this?