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Still one make-or-break issue for me...
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<blockquote data-quote="mxyzplk" data-source="post: 5932539" data-attributes="member: 16450"><p>I completely agree that this dog won't hunt unless it's open.</p><p></p><p>Modern product ecosystems are about user generated content and sharing - individual users, small companies, etc. Openness and ecosystem is one of the largest reasons there was backlash against 4e and why Pathfinder is doing as great as it is. Go to RPGNow.com - 5531 3.x/OGL products, 1650 Pathfinder products, 401 4e products. That's a problem - "but we (wotc) aren't getting that money so we hate 3pp products" is a bizarrely wrong-headed way of looking at it and one most modern companies would not hold.</p><p></p><p>I think Hasbro is too used to major licenses where there's a lot of money to throw around. They know their Hulk toys will sell better the more Hulk crap in general is out there, theirs or not. But Hulk is a large enough property people are lining up to pay money to put him on drink cups. Something like D&D, you need the same ecosystem to sell your stuff but the prevailing supply/demand makes the correct licensing cost $0. </p><p></p><p>In the end WotC has lost its 900 pound gorilla status in the industry. You can afford to be closed if you're the virtual monopoly. They're not, so if they stay closed they get marginalized further.</p></blockquote><p></p>
[QUOTE="mxyzplk, post: 5932539, member: 16450"] I completely agree that this dog won't hunt unless it's open. Modern product ecosystems are about user generated content and sharing - individual users, small companies, etc. Openness and ecosystem is one of the largest reasons there was backlash against 4e and why Pathfinder is doing as great as it is. Go to RPGNow.com - 5531 3.x/OGL products, 1650 Pathfinder products, 401 4e products. That's a problem - "but we (wotc) aren't getting that money so we hate 3pp products" is a bizarrely wrong-headed way of looking at it and one most modern companies would not hold. I think Hasbro is too used to major licenses where there's a lot of money to throw around. They know their Hulk toys will sell better the more Hulk crap in general is out there, theirs or not. But Hulk is a large enough property people are lining up to pay money to put him on drink cups. Something like D&D, you need the same ecosystem to sell your stuff but the prevailing supply/demand makes the correct licensing cost $0. In the end WotC has lost its 900 pound gorilla status in the industry. You can afford to be closed if you're the virtual monopoly. They're not, so if they stay closed they get marginalized further. [/QUOTE]
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