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Still one make-or-break issue for me...
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<blockquote data-quote="Dausuul" data-source="post: 5932540" data-attributes="member: 58197"><p>Boycotts work quite well to make a company change its behavior. Most corporations are very image-sensitive.</p><p></p><p></p><p></p><p>This is an excellent point. Corporations don't always make the right or the smart decision; in fact, if you've ever watched a typical company's decision-making from the inside, it's a wonder they <em>ever</em> make smart decisions. It's become pretty clear that whatever WotC was trying to accomplish with 4E, it didn't work, so appealing to the wisdom and foresight of the folks who planned 4E is not a convincing argument.</p><p></p><p>Lately I've started to think that, whether it was good or bad, the decision to release the original OGL was irreversible. The d20 is cast. Wizards tried to walk back that decision with 4E, and Pathfinder was the result. They can maybe finesse it a bit, pull some of the core back into the "product identity" category, but the only way for Wizards to win back Pathfinder fans is to get the third-party publishers back on board, and that won't happen without a license that's at least comparable to what the 3PPs already have. Either they go reasonably open, or D&DN fails. And if they go open, the next edition will face the same choice.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5932540, member: 58197"] Boycotts work quite well to make a company change its behavior. Most corporations are very image-sensitive. This is an excellent point. Corporations don't always make the right or the smart decision; in fact, if you've ever watched a typical company's decision-making from the inside, it's a wonder they [i]ever[/i] make smart decisions. It's become pretty clear that whatever WotC was trying to accomplish with 4E, it didn't work, so appealing to the wisdom and foresight of the folks who planned 4E is not a convincing argument. Lately I've started to think that, whether it was good or bad, the decision to release the original OGL was irreversible. The d20 is cast. Wizards tried to walk back that decision with 4E, and Pathfinder was the result. They can maybe finesse it a bit, pull some of the core back into the "product identity" category, but the only way for Wizards to win back Pathfinder fans is to get the third-party publishers back on board, and that won't happen without a license that's at least comparable to what the 3PPs already have. Either they go reasonably open, or D&DN fails. And if they go open, the next edition will face the same choice. [/QUOTE]
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