Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Still Searching for "That" System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngainlyTitan" data-source="post: 9112739" data-attributes="member: 28487"><p>I kinda would love to sit in on one of your games to see how exactly you get to do that. It is so different to my experience.</p><p>What party size are we talking here?</p><p></p><p>The account below fills me with questions.</p><p></p><p>1)</p><p>What do you mean by this?</p><p>My interpetation would be that this is a fight where the bad guys (or the characters) die in the first round before all characters act.</p><p></p><p>2)</p><p>My take on this is a fight where most of the enemy is killed in the first round.</p><p>Is the party nova-ing?</p><p></p><p>4)</p><p>It is a good challenge for whom? (you or the Party)?</p><p>What is strategy in this context?</p><p>What level of resource use?</p><p></p><p></p><p>5)</p><p>Why should this number be bigger?</p><p></p><p>6)</p><p>Are these failed attempts at epic and fun?</p><p></p><p>To be honest #5 - epic fights should be uncommon, it is narratively implausible otherwise and mathematically unlikely. If you try for it will result in excessive TPKs.</p><p>#4 should be your default, at least for 5e. Even for grittier game systems if you murder the party too often it will not be satisfying. </p><p></p><p>Gritty campaigns work best where the party choses combat as a last resort and try to only fight on their terms. If your players want heroic combat and you want epic combat the maths is going to be against you in most systems unless the system allows the turning of defeats into something else (or you do it as referee).</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 9112739, member: 28487"] I kinda would love to sit in on one of your games to see how exactly you get to do that. It is so different to my experience. What party size are we talking here? The account below fills me with questions. 1) What do you mean by this? My interpetation would be that this is a fight where the bad guys (or the characters) die in the first round before all characters act. 2) My take on this is a fight where most of the enemy is killed in the first round. Is the party nova-ing? 4) It is a good challenge for whom? (you or the Party)? What is strategy in this context? What level of resource use? 5) Why should this number be bigger? 6) Are these failed attempts at epic and fun? To be honest #5 - epic fights should be uncommon, it is narratively implausible otherwise and mathematically unlikely. If you try for it will result in excessive TPKs. #4 should be your default, at least for 5e. Even for grittier game systems if you murder the party too often it will not be satisfying. Gritty campaigns work best where the party choses combat as a last resort and try to only fight on their terms. If your players want heroic combat and you want epic combat the maths is going to be against you in most systems unless the system allows the turning of defeats into something else (or you do it as referee). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Still Searching for "That" System
Top